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02/27/2009 12:40:42
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FakeTruth
Joined: 02/27/2009 12:27:46
Messages: 11
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Source: http://forums.epicgames.com/showthread.php?t=661996
Project page: http://code.google.com/p/rbttinvasion/
ThinkTank website: http://rbthinktank.com/rbtt/
Invasion mutator for UT3
Our goal is to create an invasion mutator for UT3 which has the same feel as invasion for UT2004, but highly configurable. This is also why this is a mutator and not a gametype. Now you can apply this mutator to any gametype you like and spice it up with some monsters
Okay guys, here it is! Revision 335 our 4th beta release of RBTTInvasion !!
With many new features such as MonsterHunt and DefendYourFlag.
In MonsterHunt you go on coop missions with fellow players to discover the secrets of the ..argh.. I dunno
In DefendYourFlag you have to defend your flag from waves of incoming monsters that are trying to steal your flag! Just add RBTTInvasion to the CTF gametype and you're set to go
Also a VERY important feature is the WebAdmin interface. Server admins can no easily administrate their invasion servers! Add or remove waves with a couple of clicks, add monsters to the table, or change wave configurations!
Not to forget are the 3 new monsters that come with RBTTInvasion:
IceSlime - Freezes you on touch, also when you touch their goo!
FireSlime - These hot lava blobs will have you on fire in no time!
ScarySkullGhost - The more wicked and faster brother of ScarySkull!!
Be sure to check out our Wiki on how to install and such: http://code.google.com/p/rbttinvasion/wiki/HowToInstall
Download
Latest version:
Rev335: http://rbthinktank.com/rbthinktank/index.php?option=com_jdownloads&Itemid=54&task=view.download&cid=26
Changes
Code:
//==================
//Changelog 88 -> 335
Monsters:
New monster: IceSlime
New monster: FireSlime
New monster: ScarySkull Ghost
Put ScarySkull on fire
Configurability:
WebAdmin Interface
Monsters have a MonsterID now
Configurable: monster name is set in the MonsterTable
Configurable: monster health multiplier (per wave setting)
Configurable: monster health (per monster setting)
Configurable: death messages for monsters
Tweaks:
Full compatibility with EasyRPG
FallbackMonster added, if a monster isn't found, it'll spawn the FallbackMonster
Pure bosswaves are possible by leaving MonsterNum blank or setting WaveLength to 0
When an Admin resurrects a person, he/she will see a message
Resurrect messages go into the console
"is OUT!" messages go into the console
Monsters clean up their LinkedReplicationInfo when killed
MonsterTable moved to mutator class (RBTTInvasionMutator)
Monster count on the HUD
Multiple 'mutator added/removed' messages on screen
Mapmakers can specify where monsters should spawn (Playerstarts/Pathnodes/NavigationPoints)
Bugfixes:
Bots don't spawn as DemoGuy anymore
Fixed several Accessed None's
MiningBot doesn't drop it's weapon anymore
Bosswaves doesn't crash game anymore when spawning unknown monster
Monsters to don't move over anymore when switching maps
No more annoying bots randomly joining in online play!
GameTypes:
=MonsterHunt=
Create and play coop maps with interesting storylines!
-Kismet: RBTTMonster Factory
-Kismet: EndGame node
-Kismet: PlayerCount node
-Kismet: SetHealth node
-Kismet: Monster Resizer node
=DefendYourFlag=
Defend your flag from waves of incoming monsters that are trying to steal your flag!
All you have to do for this, is use RBTTInvasion with CTF as the gametype
Enjoy!!
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02/27/2009 13:51:44
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tgroombr
Dominating
Joined: 11/26/2006 15:05:26
Messages: 211
Location: The Invasion Vault
Offline
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TonyTheSlayer - Medic
TonyTheSlayaneer - Engineer ( Of Course )
TonyTheAssassin - Weapons Master
TonyTheSlaughter - Junkie
Watch out for Rage Rocks Of Infinity +2865196826982165 (No Self-Damage) *
My Skin: http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487 |
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03/01/2009 09:14:59
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FakeTruth
Joined: 02/27/2009 12:27:46
Messages: 11
Offline
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Here's a little video:
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03/01/2009 11:24:25
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tgroombr
Dominating
Joined: 11/26/2006 15:05:26
Messages: 211
Location: The Invasion Vault
Offline
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Like the slime monsters. Eat your goop, which is the only ammo you have left. Can't wait to see the big venom spider that shoots lasers at you.
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TonyTheSlayer - Medic
TonyTheSlayaneer - Engineer ( Of Course )
TonyTheAssassin - Weapons Master
TonyTheSlaughter - Junkie
Watch out for Rage Rocks Of Infinity +2865196826982165 (No Self-Damage) *
My Skin: http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487 |
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03/01/2009 11:47:25
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Pyramidion
Wicked Sick!
Joined: 02/21/2005 14:31:28
Messages: 1099
Location: Brick City
Offline
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That video was really cool... the goop monster reminds me of Zelda heh. Awesome stuff!
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03/06/2009 10:31:49
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FakeTruth
Joined: 02/27/2009 12:27:46
Messages: 11
Offline
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We made a release, come check it out!
Release info: http://forums.epicgames.com/showthread.php?t=663380
Dowload: http://files.filefront.com/13410998
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04/22/2009 07:08:08
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FakeTruth
Joined: 02/27/2009 12:27:46
Messages: 11
Offline
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Hey guys! We're already at revision 99, and hosting it on 2 servers:
Roseanne's Bum | RBTT 1337 Invasion (USA)
74.55.132.73:7331
AlterEgo][eXtreme.RPG.Invasion (EU)
195.240.211.112:7777
Come check it out, it's beeing played alot
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07/19/2009 16:14:43
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FakeTruth
Joined: 02/27/2009 12:27:46
Messages: 11
Offline
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Okay guys, here it is! Revision 335 our 4th beta release of RBTTInvasion !!
With many new features such as MonsterHunt and DefendYourFlag.
In MonsterHunt you go on coop missions with fellow players to discover the secrets of the ..argh.. I dunno
In DefendYourFlag you have to defend your flag from waves of incoming monsters that are trying to steal your flag! Just add RBTTInvasion to the CTF gametype and you're set to go
Also a VERY important feature is the WebAdmin interface. Server admins can no easily administrate their invasion servers! Add or remove waves with a couple of clicks, add monsters to the table, or change wave configurations!
Not to forget are the 3 new monsters that come with RBTTInvasion:
IceSlime - Freezes you on touch, also when you touch their goo!
FireSlime - These hot lava blobs will have you on fire in no time!
ScarySkullGhost - The more wicked and faster brother of ScarySkull!!
Be sure to check out our Wiki on how to install and such: http://code.google.com/p/rbttinvasion/wiki/HowToInstall
Download
Latest version:
Rev335: http://rbthinktank.com/rbthinktank/index.php?option=com_jdownloads&Itemid=54&task=view.download&cid=26
Changes
Code:
//==================
//Changelog 88 -> 335
Monsters:
New monster: IceSlime
New monster: FireSlime
New monster: ScarySkull Ghost
Put ScarySkull on fire
Configurability:
WebAdmin Interface
Monsters have a MonsterID now
Configurable: monster name is set in the MonsterTable
Configurable: monster health multiplier (per wave setting)
Configurable: monster health (per monster setting)
Configurable: death messages for monsters
Tweaks:
Full compatibility with EasyRPG
FallbackMonster added, if a monster isn't found, it'll spawn the FallbackMonster
Pure bosswaves are possible by leaving MonsterNum blank or setting WaveLength to 0
When an Admin resurrects a person, he/she will see a message
Resurrect messages go into the console
"is OUT!" messages go into the console
Monsters clean up their LinkedReplicationInfo when killed
MonsterTable moved to mutator class (RBTTInvasionMutator)
Monster count on the HUD
Multiple 'mutator added/removed' messages on screen
Mapmakers can specify where monsters should spawn (Playerstarts/Pathnodes/NavigationPoints)
Bugfixes:
Bots don't spawn as DemoGuy anymore
Fixed several Accessed None's
MiningBot doesn't drop it's weapon anymore
Bosswaves doesn't crash game anymore when spawning unknown monster
Monsters to don't move over anymore when switching maps
No more annoying bots randomly joining in online play!
GameTypes:
=MonsterHunt=
Create and play coop maps with interesting storylines!
-Kismet: RBTTMonster Factory
-Kismet: EndGame node
-Kismet: PlayerCount node
-Kismet: SetHealth node
-Kismet: Monster Resizer node
=DefendYourFlag=
Defend your flag from waves of incoming monsters that are trying to steal your flag!
All you have to do for this, is use RBTTInvasion with CTF as the gametype
Enjoy!!
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11/27/2009 21:02:20
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(DC)DEMONSLAYER
Wicked Sick!
Joined: 03/18/2006 12:10:27
Messages: 2151
Location: Colorful Colorado
Offline
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Has there been any more discussion on bringing UT3 to DC or has the process/discussion died off due to the coding issues and other items?
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Let us not fool ourselves into thinking we went to the Moon because we are pioneers, or discoverers, or adventurers. We went to the Moon because it was the militaristically expedient thing to do. Neil deGrasse Tyson
Every job is a self-portrait of the person who did it....Autograph your work with excellence. Author Unknown
UT2004
LW-DEMONSLAYER-ACTIVE
LM-DEMONMEDIC-ACTIVE
LA-DEMONMAGIC-ACTIVE
LE-DEMONEER-ACTIVE
LG-DEMONJACK-ACTIVE
UT3
LW-DEMONSLAYERII
LM-KNIGHTMAGIC
My skin is Graah, a reincarnation of an ancient African warrior mixed with the soul of a lion,
download: http://www.disastrousconsequences.com/dcforum/posts/list/2843.page |
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11/28/2009 14:04:32
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FakeTruth
Joined: 02/27/2009 12:27:46
Messages: 11
Offline
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(DC)DEMONSLAYER wrote:
Has there been any more discussion on bringing UT3 to DC or has the process/discussion died off due to the coding issues and other items?
What exactly do you mean? What's a DC?
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11/28/2009 14:55:45
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Flak Monkey
Wicked Sick!
Joined: 08/24/2006 12:21:41
Messages: 1098
Location: Land of great Cheese and Beer
Offline
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This server...our community here..
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My current skin After several other skins, I have reverted back to Bender.
Flak Monkey -> Berserker ( 818 )
Flak Junkie -> AM (60)
Monkey Wrench -> Engineer (27)
Favorite quotes:
"It puts the lotion on it's skin, or else it gets the hose again."
"Every morning is the dawn of a new error"
"But why is the rum gone?"
"The brain is a wonderful organ. It starts working the moment you get up in the morning and doesn't stop until you get to the office." - Robert Frost
"Beer has some Food value, but Food has no Beer value." |
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11/28/2009 19:22:29
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FakeTruth
Joined: 02/27/2009 12:27:46
Messages: 11
Offline
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Oh, of course! Doh, lol
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