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UT3 Invasion [Pics][BETA Rev.335][Updated: 7-19-2009]  XML
Forum Index -> UT3 Invasion
Author Message
FakeTruth



Joined: 02/27/2009 12:27:46
Messages: 11
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Source: http://forums.epicgames.com/showthread.php?t=661996
Project page: http://code.google.com/p/rbttinvasion/
ThinkTank website: http://rbthinktank.com/rbtt/

Invasion mutator for UT3
Our goal is to create an invasion mutator for UT3 which has the same feel as invasion for UT2004, but highly configurable. This is also why this is a mutator and not a gametype. Now you can apply this mutator to any gametype you like and spice it up with some monsters

Okay guys, here it is! Revision 335 our 4th beta release of RBTTInvasion !!
With many new features such as MonsterHunt and DefendYourFlag.

In MonsterHunt you go on coop missions with fellow players to discover the secrets of the ..argh.. I dunno

In DefendYourFlag you have to defend your flag from waves of incoming monsters that are trying to steal your flag! Just add RBTTInvasion to the CTF gametype and you're set to go

Also a VERY important feature is the WebAdmin interface. Server admins can no easily administrate their invasion servers! Add or remove waves with a couple of clicks, add monsters to the table, or change wave configurations!

Not to forget are the 3 new monsters that come with RBTTInvasion:
  • IceSlime - Freezes you on touch, also when you touch their goo!
  • FireSlime - These hot lava blobs will have you on fire in no time!
  • ScarySkullGhost - The more wicked and faster brother of ScarySkull!!


    Be sure to check out our Wiki on how to install and such: http://code.google.com/p/rbttinvasion/wiki/HowToInstall

    Download
    Latest version:
  • Rev335: http://rbthinktank.com/rbthinktank/index.php?option=com_jdownloads&Itemid=54&task=view.download&cid=26

    Changes
    Code:
     //==================
     //Changelog 88 -> 335
     
     Monsters:
     New monster: IceSlime
     New monster: FireSlime
     New monster: ScarySkull Ghost
     Put ScarySkull on fire
     
     Configurability:
     WebAdmin Interface
     Monsters have a MonsterID now
     Configurable: monster name is set in the MonsterTable
     Configurable: monster health multiplier (per wave setting)
     Configurable: monster health (per monster setting)
     Configurable: death messages for monsters
     
     Tweaks:
     Full compatibility with EasyRPG
     FallbackMonster added, if a monster isn't found, it'll spawn the FallbackMonster
     Pure bosswaves are possible by leaving MonsterNum blank or setting WaveLength to 0
     When an Admin resurrects a person, he/she will see a message
     Resurrect messages go into the console
     "is OUT!" messages go into the console
     Monsters clean up their LinkedReplicationInfo when killed
     MonsterTable moved to mutator class (RBTTInvasionMutator)
     Monster count on the HUD
     Multiple 'mutator added/removed' messages on screen
     Mapmakers can specify where monsters should spawn (Playerstarts/Pathnodes/NavigationPoints)
     
     Bugfixes:
     Bots don't spawn as DemoGuy anymore
     Fixed several Accessed None's
     MiningBot doesn't drop it's weapon anymore
     Bosswaves doesn't crash game anymore when spawning unknown monster
     Monsters to don't move over anymore when switching maps
     No more annoying bots randomly joining in online play!
     
     GameTypes:
     =MonsterHunt=
     Create and play coop maps with interesting storylines!
     -Kismet: RBTTMonster Factory
     -Kismet: EndGame node
     -Kismet: PlayerCount node
     -Kismet: SetHealth node
     -Kismet: Monster Resizer node
     
     =DefendYourFlag=
     Defend your flag from waves of incoming monsters that are trying to steal your flag!
     All you have to do for this, is use RBTTInvasion with CTF as the gametype
     


    Enjoy!!
  • tgroombr

    Dominating
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    Joined: 11/26/2006 15:05:26
    Messages: 211
    Location: The Invasion Vault
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    TonyTheSlayer - Medic
    TonyTheSlayaneer - Engineer ( Of Course )
    TonyTheAssassin - Weapons Master
    TonyTheSlaughter - Junkie

    Watch out for Rage Rocks Of Infinity +2865196826982165 (No Self-Damage) *

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    FakeTruth



    Joined: 02/27/2009 12:27:46
    Messages: 11
    Offline

    Here's a little video:
    tgroombr

    Dominating
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    Joined: 11/26/2006 15:05:26
    Messages: 211
    Location: The Invasion Vault
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    Like the slime monsters. Eat your goop, which is the only ammo you have left. Can't wait to see the big venom spider that shoots lasers at you.

    TonyTheSlayer - Medic
    TonyTheSlayaneer - Engineer ( Of Course )
    TonyTheAssassin - Weapons Master
    TonyTheSlaughter - Junkie

    Watch out for Rage Rocks Of Infinity +2865196826982165 (No Self-Damage) *

    My Skin: http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487
    Pyramidion

    Wicked Sick!
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    Joined: 02/21/2005 14:31:28
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    That video was really cool... the goop monster reminds me of Zelda heh. Awesome stuff!
    [Email] aim icon
    FakeTruth



    Joined: 02/27/2009 12:27:46
    Messages: 11
    Offline

    We made a release, come check it out!

    Release info: http://forums.epicgames.com/showthread.php?t=663380
    Dowload: http://files.filefront.com/13410998
    FakeTruth



    Joined: 02/27/2009 12:27:46
    Messages: 11
    Offline

    Hey guys! We're already at revision 99, and hosting it on 2 servers:

    Roseanne's Bum | RBTT 1337 Invasion (USA)
    74.55.132.73:7331


    AlterEgo][eXtreme.RPG.Invasion (EU)
    195.240.211.112:7777



    Come check it out, it's beeing played alot
    FakeTruth



    Joined: 02/27/2009 12:27:46
    Messages: 11
    Offline

    Okay guys, here it is! Revision 335 our 4th beta release of RBTTInvasion !!
    With many new features such as MonsterHunt and DefendYourFlag.

    In MonsterHunt you go on coop missions with fellow players to discover the secrets of the ..argh.. I dunno

    In DefendYourFlag you have to defend your flag from waves of incoming monsters that are trying to steal your flag! Just add RBTTInvasion to the CTF gametype and you're set to go

    Also a VERY important feature is the WebAdmin interface. Server admins can no easily administrate their invasion servers! Add or remove waves with a couple of clicks, add monsters to the table, or change wave configurations!

    Not to forget are the 3 new monsters that come with RBTTInvasion:
  • IceSlime - Freezes you on touch, also when you touch their goo!
  • FireSlime - These hot lava blobs will have you on fire in no time!
  • ScarySkullGhost - The more wicked and faster brother of ScarySkull!!


    Be sure to check out our Wiki on how to install and such: http://code.google.com/p/rbttinvasion/wiki/HowToInstall

    Download
    Latest version:
  • Rev335: http://rbthinktank.com/rbthinktank/index.php?option=com_jdownloads&Itemid=54&task=view.download&cid=26

    Changes
    Code:
     //==================
     //Changelog 88 -> 335
     
     Monsters:
     New monster: IceSlime
     New monster: FireSlime
     New monster: ScarySkull Ghost
     Put ScarySkull on fire
     
     Configurability:
     WebAdmin Interface
     Monsters have a MonsterID now
     Configurable: monster name is set in the MonsterTable
     Configurable: monster health multiplier (per wave setting)
     Configurable: monster health (per monster setting)
     Configurable: death messages for monsters
     
     Tweaks:
     Full compatibility with EasyRPG
     FallbackMonster added, if a monster isn't found, it'll spawn the FallbackMonster
     Pure bosswaves are possible by leaving MonsterNum blank or setting WaveLength to 0
     When an Admin resurrects a person, he/she will see a message
     Resurrect messages go into the console
     "is OUT!" messages go into the console
     Monsters clean up their LinkedReplicationInfo when killed
     MonsterTable moved to mutator class (RBTTInvasionMutator)
     Monster count on the HUD
     Multiple 'mutator added/removed' messages on screen
     Mapmakers can specify where monsters should spawn (Playerstarts/Pathnodes/NavigationPoints)
     
     Bugfixes:
     Bots don't spawn as DemoGuy anymore
     Fixed several Accessed None's
     MiningBot doesn't drop it's weapon anymore
     Bosswaves doesn't crash game anymore when spawning unknown monster
     Monsters to don't move over anymore when switching maps
     No more annoying bots randomly joining in online play!
     
     GameTypes:
     =MonsterHunt=
     Create and play coop maps with interesting storylines!
     -Kismet: RBTTMonster Factory
     -Kismet: EndGame node
     -Kismet: PlayerCount node
     -Kismet: SetHealth node
     -Kismet: Monster Resizer node
     
     =DefendYourFlag=
     Defend your flag from waves of incoming monsters that are trying to steal your flag!
     All you have to do for this, is use RBTTInvasion with CTF as the gametype
     


    Enjoy!!
  • (DC)DEMONSLAYER

    Wicked Sick!
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    Joined: 03/18/2006 12:10:27
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    Has there been any more discussion on bringing UT3 to DC or has the process/discussion died off due to the coding issues and other items?

    Let us not fool ourselves into thinking we went to the Moon because we are pioneers, or discoverers, or adventurers. We went to the Moon because it was the militaristically expedient thing to do. Neil deGrasse Tyson

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    FakeTruth



    Joined: 02/27/2009 12:27:46
    Messages: 11
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    (DC)DEMONSLAYER wrote:
    Has there been any more discussion on bringing UT3 to DC or has the process/discussion died off due to the coding issues and other items? 


    What exactly do you mean? What's a DC?
    Flak Monkey

    Wicked Sick!
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    Joined: 08/24/2006 12:21:41
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    This server...our community here..

    My current skin After several other skins, I have reverted back to Bender.

    Flak Monkey -> Berserker ( 818 )
    Flak Junkie -> AM (60)
    Monkey Wrench -> Engineer (27)

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    FakeTruth



    Joined: 02/27/2009 12:27:46
    Messages: 11
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    Oh, of course! Doh, lol
     
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