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Please post an example of how to keybind artifacts  XML
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Tawn



Joined: 12/06/2007 19:27:18
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Are there keybinds for engineer constructions?
Szlat

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Joined: 05/18/2005 18:32:41
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Tawn wrote:
Are there keybinds for engineer constructions? 
No
Thè-Hättêr

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Joined: 06/09/2008 23:49:41
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mmm how about activate road and triple? does it still works?

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
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Thè-Hättêr

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mm how can i bind triple and rod to one key? ( so when ever i press the botton no matter what if i have the triple and rod, those item activate..) could anyone help me?

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
Hobo_Joe

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Joined: 06/12/2005 20:15:17
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I know there's a bind to activate 2 artifacts at one time, as long as they are right next to each other in your list of artifacts. So if your playing your adren master, just make sure your sitting on the triple and it will turn that and the rod on.

This is what mine looks like
Aliases[36]=(Command="ActivateItem|NextItem|ActivateItem|PrevItem",Alias="DuoArt")


then just pick which key you want and put DuoArt. ex. z=DuoArt

A wise monkey is a monkey who doesn't monkey with another monkey's monkey.

The only time I made a mistake is when I thought I made a mistake.

After partying all night Chuck Norris doesn't throw up; Chuck throws down!

Loaded Weapons: [WMD]Hobo_Joe lvl: 389
Medic: Hobo_Healer lvl: 101
Loaded Artifact: LA_Hobo lvl:71
Engineer: enJOEneer lvl:110
No-Class: the_hobonator lvl:54
Monster Master: Summoner_Joe lvl:42
Thè-Hättêr

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Joined: 06/09/2008 23:49:41
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so a better keybind could be this.

Aliases[36]=Command="SelectTriple |ActivateItem|NextItem|ActivateItem|PrevItem",Alias="DuoArt")

so in this aliases you could be on lets say "mwm" it changes to the triple and activat it, and then it change to the rod and activate it as well.. can anyone confirm that?

( im asking this because i started to play with the arrowkeys . and my numpad is the artifactpad, so for instance number 9 brings the damage sphere number 3 the mwm the "+" the +1 artifact and so on. i really recomend this method..)

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
Thè-Hättêr

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Joined: 06/09/2008 23:49:41
Messages: 615
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yea it works and it works wonderfull

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
TON80

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Joined: 06/25/2006 01:02:22
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Was keybinding pets ever developed?



It’s hard being a Medic and a drunk, but I try to keep my XP near my BAC
Ryuxen

Rampage

Joined: 10/08/2009 09:10:26
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Any keybinds for Engineers??

Would be very useful
greg11

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Joined: 02/10/2008 20:00:40
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TON80 wrote:
Was keybinding pets ever developed? 

I am working on exec scripts for selecting pets.

I don't know what the level requirements for each pet though.
greg11

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Ryuxen wrote:
Any keybinds for Engineers??

Would be very useful 

http://disastrousconsequences.com/dcforum/posts/list/135/1231.page
I have a couple of posts that explain how to do it there.
Szlat

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Joined: 05/18/2005 18:32:41
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Have updated the list of keybinds on the first page of this thread.
fallen7x7

Killing Spree

Joined: 08/20/2010 14:57:13
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1 prob my cosin used the command and i did also it worked for me not for him he was a am should am be possible hes a lvl 10 am
dom60

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Joined: 09/30/2006 16:10:39
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um what is the command?? and if he does not have that artifact its not going to work if its a artifact use command


you must be careful of the spaces and everything when writing the key binds into your .ini file its wise to make a backup and the add 1 command at a time until you check it out to make sure it works, then add a nother and check it!

I may be getting old and falling apart but I can sure can raise Hell and have fun doing it!
 
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