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UT2K3 trans bug?  XML
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ECHO

Wicked Sick!
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Joined: 09/03/2006 23:12:48
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I tried to explain this problem while we were playing during Sunday's session, but I think I was being misunderstood. For some reason my key which is assigned to "last weapon" was disabled after switching to the UT2K3 trans. I doubled checked that it was correctly assigned while still in the game, and it was. Any ideas?

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BotFodder

Wicked Sick!
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Joined: 01/13/2006 15:23:41
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Known issue, and from what I understand, not easy to fix.

Considering how often (or not) we play 2003, I say live with it. Much more important things to track down and fix ...

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Moof

Wicked Sick!
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Joined: 06/24/2006 19:42:44
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I vote we play UT2003 without the UT2003 trans. Problem solved?

Moof, Scholar of Ni

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BotFodder

Wicked Sick!
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Bah no - it's sufficiently different from the 2004 trans - hint: Cazius would love it.

Speaking of which, where is that guy?

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ECHO

Wicked Sick!
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Joined: 09/03/2006 23:12:48
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Ah, ok. Not a problem to live with it, just didn't know if it had been brought to anyones attention.

BotFodder wrote:
Bah no - it's sufficiently different from the 2004 trans - hint: Cazius would love it. 


Really? I didn't notice any difference other than cosmetics.

You can never have too much precision in your soup.

"I don't think it's fair for me to be on the jury because I'm a hologram..." - Liz Lemon

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BotFodder

Wicked Sick!
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Joined: 01/13/2006 15:23:41
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If you use the transolcator "normally", you really won't notice much of a difference.

If you use it for something other than its original purpose, you will notice the difference.

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TheDruidXpawX

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Joined: 12/19/2004 18:32:13
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Moof wrote:
I vote we play UT2003 without the UT2003 trans. Problem solved?  


Heh, having this trans is kinda the point.

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