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Forum Index -> UT2004 Maps
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emetakleze

Wicked Sick!
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Joined: 01/02/2005 18:15:15
Messages: 1241
Location: north east, ny.
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Very cool map, but you don't want to ghost in it. The various seasons are very far apart, so ghost takes forever. 4 times out of 5 last night, ghost dropped me (and a couple of others too) outside the map. 1 of those times the mover got me, but thrice I had to suicide to get out from underneath it.

****"All those moments will be lost in time, like tears in rain."**** -Batty

****On a hot summer night would you offer your throat to the wolf with the red roses?****

***Though I cannot corrupt that which is by nature already corrupt, I can and do change the nature of the corruption***

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(DC)DEMONSLAYER

Wicked Sick!
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Joined: 03/18/2006 12:10:27
Messages: 2151
Location: Colorful Colorado
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Beautiful map---same problem. If we could fix, please keep it

Let us not fool ourselves into thinking we went to the Moon because we are pioneers, or discoverers, or adventurers. We went to the Moon because it was the militaristically expedient thing to do. Neil deGrasse Tyson

Every job is a self-portrait of the person who did it....Autograph your work with excellence. Author Unknown

UT2004
LW-DEMONSLAYER-ACTIVE
LM-DEMONMEDIC-ACTIVE
LA-DEMONMAGIC-ACTIVE
LE-DEMONEER-ACTIVE
LG-DEMONJACK-ACTIVE

UT3
LW-DEMONSLAYERII
LM-KNIGHTMAGIC

My skin is Graah, a reincarnation of an ancient African warrior mixed with the soul of a lion,
download: http://www.disastrousconsequences.com/dcforum/posts/list/2843.page
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Spacey

Wicked Sick!
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Joined: 01/07/2005 21:28:14
Messages: 589
Location: Da'Burgh (Pittsburgh) PA
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It need some VERY MAJOR editing. I was with em on that one ghost ride, and we probably ghosted for at least 90-120 seconds. Without opening the map up in unrealed, I would guess that the individual parts of the map go from one extreme to the other in the world box, along one diagonal, and I am not entirely sure why the author did that. What were they thinking??? Until someone fixes the map, I vote we shove the author's machine into a permanent ghost and toss the map out of the rotation.


*BEL*_e (spacey), BEL Clan General -- You Frag em, I'll Slag em!
LA -- *BEL*_e (level 283 - Extreme AM), LW -- *BEL*_o (level 26) MM - ?? ( *BEL*_Rolaids ?? *BEL*DrWho??, Engineer... *BEL*BS_E_E [BSEE '89, Ohio U] (level 22)

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(DC)DEMONSLAYER

Wicked Sick!
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Joined: 03/18/2006 12:10:27
Messages: 2151
Location: Colorful Colorado
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I disagree. Yes, it has SOME big problems, but with all of the programmers available here, can we not fix the bugs?

Let us not fool ourselves into thinking we went to the Moon because we are pioneers, or discoverers, or adventurers. We went to the Moon because it was the militaristically expedient thing to do. Neil deGrasse Tyson

Every job is a self-portrait of the person who did it....Autograph your work with excellence. Author Unknown

UT2004
LW-DEMONSLAYER-ACTIVE
LM-DEMONMEDIC-ACTIVE
LA-DEMONMAGIC-ACTIVE
LE-DEMONEER-ACTIVE
LG-DEMONJACK-ACTIVE

UT3
LW-DEMONSLAYERII
LM-KNIGHTMAGIC

My skin is Graah, a reincarnation of an ancient African warrior mixed with the soul of a lion,
download: http://www.disastrousconsequences.com/dcforum/posts/list/2843.page
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Shantara

Wicked Sick!
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Joined: 12/19/2004 18:35:28
Messages: 861
Location: SLC, Utah
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Fixing this map's issues is not much short of recreating the map itself. If someone is willing to fix it, we will consider replacing this one. For the time being, however, this map is not going anywhere.

I'm wondering what it will take for my country to rise,
First we admit our mistakes, then we open our eyes
--Ani Difranco

My skin: http://www.ut2003hq.com/pafiledb2/pafiledb.php?action=file&id=5094
 
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