[Logo]
 
  [Search] Search   [Recent Topics] Recent Topics   [Members]  Member Listing   [Groups] Back to home page 
[Register] Register / 
[Login] Login 
LA players unfairly advantaged?  XML
Forum Index -> Banter Go to Page: 1, 2, 3 Next 
Author Message
crabman2

Killing Spree

Joined: 11/28/2005 07:31:18
Messages: 42
Offline

I was wondering, if LW players can have all the weapons but can pick up ONLY three artifacts then shouldn't LA players have ALL the artifacts but only be able to pickup three weapons?

Discuss it among yourselves.
[KitFox]

Dominating
[Avatar]

Joined: 11/25/2005 07:59:59
Messages: 232
Offline


You can take as much as you want. Just stay above the artifact, it will appear in your inventory when it disapear.


Discuss it among yourselves.
 


What is exactly your goal here?
Mach10

Killing Spree

Joined: 01/19/2006 17:43:06
Messages: 57
Offline

Yeah it's weird, at times I'll have like 5-6 artifacts, other times I'll have to drop one of 3 to pick up another.

Also, while LA's can theoretically get all weps most maps don't give Painter, Deemer, Avril, Grenades, and spider mines. Therefore, the LW's will basically always have more weps available than LA's.
BotFodder

Wicked Sick!
[Avatar]

Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
Offline

The ability to "hang out" over an artifact and pick it up when you have more than three is somewhat of a bug, from what I understand.

I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives
[WWW] aim icon [MSN]
Chyster

Wicked Sick!
[Avatar]

Joined: 02/08/2005 20:26:37
Messages: 573
Location: Victoria, TX
Offline

If it is a bug, I couldn't think of a better way for a bug to act.

From experience, going into hover mode over an artifact to pick it up when you have three already is risky business. Any sort of critter can sneak up on you and do you in. Especially when playing a low level character that can be snubbed by the first bump of a shield nali.

Risky indeed.

If at first you don't friccasee, fry, fry a hen.
[Email] aim icon [ICQ]
[KitFox]

Dominating
[Avatar]

Joined: 11/25/2005 07:59:59
Messages: 232
Offline


Therefore, the LW's will basically always have more weps available than LA's.
 


Anyway i think i generally use 3 weapons.

Sniper, Shock, Flak.

Even if i have an Avril or Mine Layer i dont use them, because i dont have the chance to practice those strategies. And really i dont even know how to use avril Hahah
BotFodder

Wicked Sick!
[Avatar]

Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
Offline

Chyster wrote:
If it is a bug, I couldn't think of a better way for a bug to act. 

That may be why Dru's in no hurry to fix it ... along with the fact that it's relatively minor and his time is better spent either coding other stuff, playing, or just getting out where there's natural light.

It's gotta be a bug, one way or the other - either you're supposed to be able to carry more, or you're not. I can't imagine (aside from the obvious humor factor of "Hey look he died waiting to pick up a triple" - gives you another reason to spectate more often) that it was designed quite this way ...

I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives
[WWW] aim icon [MSN]
[KitFox]

Dominating
[Avatar]

Joined: 11/25/2005 07:59:59
Messages: 232
Offline

You also get more than 3 artifact when you actually kill a mob and if you are in front of it when the artifact gets out of the mob. (You receive the artifact if you touch it before it hits the ground)
crabman2

Killing Spree

Joined: 11/28/2005 07:31:18
Messages: 42
Offline

[KitFox wrote:
]
You can take as much as you want. Just stay above the artifact, it will appear in your inventory when it disapear.
 


Take as many weapons as you like, as long as you hover over them for 7 seconds and you risk someone else taking it and you'll have no chance of trying again for another 10 minutes. Totally differerent situation.

EDITED OUT
v0rTeX

Wicked Sick!
[Avatar]

Joined: 12/19/2004 20:59:52
Messages: 562
Offline

This is a bug in the RPG core. I've tried at least three times when Mysterial was about to release a new verison to bring it to his attention. He never once even acknowledged he did indeed see the bug.

Don't count on this one ever being fixed. And while you LA players and MMs can't pick up an artifact normally, just remember you do have access to arts no LW player can ever get. So it sort of seems balanced to me.
cplmac

Wicked Sick!
[Avatar]

Joined: 12/19/2004 21:10:38
Messages: 1464
Location: chicago burbs
Offline

crabman2 wrote:

[KitFox wrote:
]
You can take as much as you want. Just stay above the artifact, it will appear in your inventory when it disapear.
 

While I have your ear, I've seen a very high level LA player (200+) purposly go out of his way and pick up a triple. Bad karma man. 

That is not very cool at all. I will always grab a triple if I don't have one, but I'm LW. For the record there is only 1 LA player over level 200 and Cappy hasn't been on in quite a while.

good, bad, I'm the guy with the gun.
Hobo_Joe

Wicked Sick!
[Avatar]

Joined: 06/12/2005 20:15:17
Messages: 513
Location: Utah
Offline

If LA wants an avril, mines, grenades or any other weap. that may not be on that map...I'm happy to give it up (unless it's really really good ). As for my LA character...if someone needs/wants an artifact I'll usually give it up because I know I'll die and just get another one. That may change once I get up there a ways but...

Give a little....take a little...play together..and BE HAPPY!!!!!!!!!!!!

And as for people standing over artifacts to pick them up..I'll try to help protect them until they get it so they don't get shield-gunned from behind.


A wise monkey is a monkey who doesn't monkey with another monkey's monkey.

The only time I made a mistake is when I thought I made a mistake.

After partying all night Chuck Norris doesn't throw up; Chuck throws down!

Loaded Weapons: [WMD]Hobo_Joe lvl: 389
Medic: Hobo_Healer lvl: 101
Loaded Artifact: LA_Hobo lvl:71
Engineer: enJOEneer lvl:110
No-Class: the_hobonator lvl:54
Monster Master: Summoner_Joe lvl:42
320

Wicked Sick!

Joined: 10/11/2005 21:28:38
Messages: 605
Offline

First people complained that LA wasn't powerful enough and they needed a bunch of fixes to make them competitive. Now, lately, people are saying they have unfair advantages.





crabman2

Killing Spree

Joined: 11/28/2005 07:31:18
Messages: 42
Offline

cplmac wrote:
For the record there is only 1 LA player over level 200 and Cappy hasn't been on in quite a while.  


I misspoke. I asked him if he was a LA player and he said "yes". After your comment I checked his player stats and he is indeed a LW player. ops:
Shantara

Wicked Sick!
[Avatar]

Joined: 12/19/2004 18:35:28
Messages: 861
Location: SLC, Utah
Offline

I'm with KitFox on this one. What is your goal here?

You seem to be stating that every artifact is equivalent to a weapon. Although I have seen a few players get killed with a teleporter due to bad timing, I find it hard to believe that it is equivalent to a flak +5 at killing monsters.

Either way, though, my LA character doesn't often use more than three weapons, anyway. So what's the point?

I'm wondering what it will take for my country to rise,
First we admit our mistakes, then we open our eyes
--Ani Difranco

My skin: http://www.ut2003hq.com/pafiledb2/pafiledb.php?action=file&id=5094
 
Forum Index -> Banter Go to Page: 1, 2, 3 Next 
Go to: