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DruidsInvasionSpree102  XML
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TheDruidXpawX

Wicked Sick!
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Joined: 12/19/2004 18:32:13
Messages: 1946
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all point values are configurable

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
TheDruidXpawX

Wicked Sick!
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Joined: 12/19/2004 18:32:13
Messages: 1946
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Check it out!
http://www.disastrousconsequences.com/dcforum/posts/list/1378.page


Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
Chyster

Wicked Sick!
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Joined: 02/08/2005 20:26:37
Messages: 573
Location: Victoria, TX
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My, my, haven't we been busy.

One of the greatest things about how Dru runs a show is that just about the time you think it doesn't get any better than this, he shows up with a five stage phlugal cannon that shoots spiraling giraffes out of it.

Utterly awesome.

Cudos for keeping it interesting.

If at first you don't friccasee, fry, fry a hen.
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Ghorkvos

Killing Spree

Joined: 08/05/2005 12:32:36
Messages: 53
Location: Charlotte, NC
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The vehical headshot activates for almost every vehical kill, at least for the manta, against almost every enemy, so its very easy to exploit.

Battle not with monsters, lest ye become a monster...
and if you gaze into the Abyss, the Abyss gazes also into you.
--Nietzche
http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487
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[BGE]Cha-Chi

Rampage
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Joined: 02/06/2005 19:30:36
Messages: 117
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Good job Dru, I likes it

and phlugal cannon???

*~* The Great
And Almighty
Cha-Chi *~*
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Chyster

Wicked Sick!
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Joined: 02/08/2005 20:26:37
Messages: 573
Location: Victoria, TX
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[BGE wrote:
Cha-Chi]and phlugal cannon??? 


Ya, I was trying to think of something exotic and be funny at the same time. Methinks I missed the mark. ops:

If at first you don't friccasee, fry, fry a hen.
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TheDruidXpawX

Wicked Sick!
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Joined: 12/19/2004 18:32:13
Messages: 1946
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Ghorkvos wrote:
The vehical headshot activates for almost every vehical kill, at least for the manta, against almost every enemy, so its very easy to exploit. 


I made it an option and turned it off for 1.03

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
Zyklon



Joined: 10/11/2005 13:43:04
Messages: 6
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Hi,

Ive tried this mutator on my server and ended up with a little problem,.. hopefully someone can help me out here?!

Sitrap:
Loaded Mutators:

- SatoreMonsterPack v1.20
- SatoreMonsterPack WaveConfig
- UT2004RPG v 2.1
- DruidsRPG173 (with default config)
- ProjectUT Relics Beta 2
- DruidsInvasionSpree v 1.03

If i load this bunch of mutators, i end up with one weapon, I am able to pick up more weapons - but they dont show in the hud and neither am i able to switch to any other weapon, only the first weapon is visible.

Any ideas??! Many thanks for any responces!

edit: sorry for the misplacement, I just noticed this thread being about version 1.02
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v0rTeX

Wicked Sick!
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Joined: 12/19/2004 20:59:52
Messages: 562
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Zyklon wrote:

- DruidsRPG173 


Did you travel to the future? The current version is 170.

Sounds like the Relics are a problem since we use all the other stuff together on our server and no problems. (Of course we use Druids 170)
TheDruidXpawX

Wicked Sick!
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Joined: 12/19/2004 18:32:13
Messages: 1946
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Zyklon wrote:
Hi,

Ive tried this mutator on my server and ended up with a little problem,.. hopefully someone can help me out here?!

Sitrap:
Loaded Mutators:

- SatoreMonsterPack v1.20
- SatoreMonsterPack WaveConfig
- UT2004RPG v 2.1
- DruidsRPG173 (with default config)
- ProjectUT Relics Beta 2
- DruidsInvasionSpree v 1.03

If i load this bunch of mutators, i end up with one weapon, I am able to pick up more weapons - but they dont show in the hud and neither am i able to switch to any other weapon, only the first weapon is visible.

Any ideas??! Many thanks for any responces!

edit: sorry for the misplacement, I just noticed this thread being about version 1.02  


Sounds like you're missing something from your ServerPackages

My guess would be UT2004RPG, DruidsRPG170 or DruidsInvasionSpree103

Whenever you're a download that places objects in the client's inventory, this is the result.

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
klok718

Killing Spree

Joined: 07/07/2005 12:20:41
Messages: 34
Location: Cooperstown N.Y.
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wow that looks realy good!
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