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		<title><![CDATA[Latest posts for the topic "Vehicle Invasion"]]></title>
		<link>http://www.disastrousconsequences.com/dcforum/posts/list/3.page</link>
		<description><![CDATA[Latest messages posted in the topic "Vehicle Invasion"]]></description>
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			<item>
				<title>Vehicle Invasion</title>
				<description><![CDATA[ What did they change to make vehicle invasion much more difficult? It seems you can't just run over monsters like you used to. :shock: ]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#41</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#41</link>
				<pubDate><![CDATA[Wed, 29 Dec 2004 13:33:58]]> GMT</pubDate>
				<author><![CDATA[ Kris]]></author>
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			<item>
				<title>Re: Vehicle Invasion</title>
				<description><![CDATA[ Yeah... judging by how fast they went down to my actual weapons it seems the vehicles' ramming damage has been toned way down.  Even pancaking a titan or queen isn't guarenteed if you don't get them spot on.  Best thing to do is either hop out and take them down after running them over or pin them up against something.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#43</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#43</link>
				<pubDate><![CDATA[Thu, 30 Dec 2004 02:00:37]]> GMT</pubDate>
				<author><![CDATA[ [HYA] Wanker]]></author>
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				<title>Re: Vehicle Invasion</title>
				<description><![CDATA[ Yup. It's working the way it's supposed to. I tried to change it so that regular weapons would work as well as vehicles.

There's still some tuning that needs to go on for this, but I just haven't had time to give it all a spin ;)]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#46</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#46</link>
				<pubDate><![CDATA[Thu, 30 Dec 2004 10:34:45]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re: Vehicle Invasion</title>
				<description><![CDATA[ The added difficulty is welcomed  :D ]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#57</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#57</link>
				<pubDate><![CDATA[Thu, 30 Dec 2004 11:12:20]]> GMT</pubDate>
				<author><![CDATA[ Kris]]></author>
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				<title>Re: Vehicle Invasion</title>
				<description><![CDATA[ well for as long as ive been running vehicle invasion, the damage a vehicle causes to a monster isnt infinite, it has a rating just like your weapons, 

therefore, if you hop in a bender and just try to run over a titan with 0 damage bonus you wont get far, you have to amp your stats to be able to run stuff down. even tanks can be tough to kill queens in.  :D ]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#67</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#67</link>
				<pubDate><![CDATA[Thu, 30 Dec 2004 12:17:01]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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			<item>
				<title>Re: Vehicle Invasion</title>
				<description><![CDATA[ Is there a way to make montsers more aggressive in vehicle invasion? Some of the maps are massive, and finding the last one can take a while. I think thats why vehicle invasion takes so much longer than invasion.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#198</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#198</link>
				<pubDate><![CDATA[Wed, 5 Jan 2005 09:34:32]]> GMT</pubDate>
				<author><![CDATA[ cplmac]]></author>
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			<item>
				<title>Re: Vehicle Invasion</title>
				<description><![CDATA[ i gotta say, vinv isn't nearly as fun as it used to be, and now takes about 50% longer per map, in my estimation. ]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#208</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#208</link>
				<pubDate><![CDATA[Wed, 5 Jan 2005 11:05:27]]> GMT</pubDate>
				<author><![CDATA[ pauli]]></author>
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			<item>
				<title>Re: Vehicle Invasion</title>
				<description><![CDATA[ <p></p>

		<cite>pauli wrote:</cite><br>
		<blockquote>i gotta say, vinv isn't nearly as fun as it used to be, and now takes about 50% longer per map, in my estimation. &nbsp;
		</blockquote>

What simple tweaks do you think we could make to enhance vinv?]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#1564</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#1564</link>
				<pubDate><![CDATA[Mon, 7 Mar 2005 17:52:02]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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			<item>
				<title>Re:Vehicle Invasion</title>
				<description><![CDATA[ I could just be seeing things but I always thought the higher the skill level the faster the monsters seemed to find you and tear in to your hide.

The nice side effect is that the monsters who actually can move fast will be more 'dodgy' as well.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#1568</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#1568</link>
				<pubDate><![CDATA[Mon, 7 Mar 2005 17:59:14]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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			<item>
				<title>Re:Vehicle Invasion</title>
				<description><![CDATA[ <p></p>

		<cite>v0rTeX wrote:</cite><br>
		<blockquote>I could just be seeing things but I always thought the higher the skill level the faster the monsters seemed to find you and tear in to your hide.

The nice side effect is that the monsters who actually can move fast will be more 'dodgy' as well.&nbsp;
		</blockquote>
I've noticed this as well. Now if they just didn't do so much damage at the way higher levels...]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#1575</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#1575</link>
				<pubDate><![CDATA[Mon, 7 Mar 2005 18:36:24]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re:Vehicle Invasion</title>
				<description><![CDATA[ we should get the rock throwers back]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#4038</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#4038</link>
				<pubDate><![CDATA[Mon, 30 May 2005 19:37:32]]> GMT</pubDate>
				<author><![CDATA[ akieg]]></author>
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			<item>
				<title>Re:Vehicle Invasion</title>
				<description><![CDATA[ I agree with Akie, I was always hoping for vinv when we had titans in the game but flying around to kill bugs gets boring fast.

]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/9.page#4120</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/9.page#4120</link>
				<pubDate><![CDATA[Wed, 1 Jun 2005 21:16:39]]> GMT</pubDate>
				<author><![CDATA[ l0neSalior]]></author>
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