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		<title><![CDATA[Latest posts for the topic "03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?"]]></title>
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		<description><![CDATA[Latest messages posted in the topic "03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?"]]></description>
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				<title>03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?</title>
				<description><![CDATA[ Greetings everyone, I'd like to open this topic for debate.

With the release of UT2007 coming in the not too distant future, I'd like to discuss options ;)

We had at one time been planning a switch over of the entire server to UT2007 sometime after release, however there are some problems.

1) Invasion has been ganked from UT2007. It's possible a porting process to bring it over could be performed.

2) UT2004RPG, and DruidsRPG aren't going to be compatible without some manner of rewrite and recompile, and honestly, without invasion, don't currently seem to be an option...

3) Based on the number of reserved slots we have on the UT2004 setup, this doesn't seem to be an option at all. :)


So, my current line of thinking is to host a new UT2007 server side by side with the UT2004 server, until such a time as the donations towards the UT2004 server don't provide for its bandwidth costs anymore.

This isn't a cheap proposition either, as the hardware for the current DC server was in the vicinity of $1200. Another server I expect would have a similar cost.

I want to gauge everyone's interest level in playing UT2007 in the friendly environment DC provides, and if the interest is sufficient to warrant another a second box with associated bandwidth costs.


Now, I don't want this to be misconstrued as this community is in trouble, or is going away. The contributors of the DC server are covering the current bandwidth costs for the foreseeable future. I just want to know, how many of you who play UT2004 are planning to stop and instead play UT2007.

Thoughts?
]]></description>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 21:05:11]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Well at this point I wouldn't mind playing both. Creating two servers kinda sounds like too much for you but I'd be willin to keep tossin in my 120 or 60. Keep us all posted druid.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#13858</guid>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 21:14:34]]> GMT</pubDate>
				<author><![CDATA[ Fire_eclipse]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'll play UT2004 untill you or someone gets invasion working or to a testing stage for 2007. I guess either way I'll be around :) But after 2007 has everything working thats what I'll be playing. As long as my system can handle it]]></description>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 21:21:34]]> GMT</pubDate>
				<author><![CDATA[ Continuum]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I will be playing one or the other but not likely both. Chances are I will get "07 check it out and stay on '04 until DC gets it all hashed out. Without Invasion there is gonna need to be a major retool of the DC gametype for '07. Maybe the '07 server will be a CTF server or some other gametype that lends itself to the kind of gameplay DC has become known for providing, developing and supporting. The only thing really holding back any decisions is  the waiting game. Until '07 is on our machines and we get a chance to actually playtest the various game types it is difficult to plan one way or the other. Also, coding for '07 may push your decision one way or the other. So for myself, I will be installing '07, I'll give it a thorough run through, and stay on DC '04 until a decision is made serverside.]]></description>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 22:42:01]]> GMT</pubDate>
				<author><![CDATA[ cplmac]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'll probably be making the jump to UT2K7, but I believe I'd stick around 2K4 strictly for the DC server. Epic has always been great for the UT community so I'm hoping they allow for the invasion gametype to be ported over easily.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#13866</guid>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 23:40:38]]> GMT</pubDate>
				<author><![CDATA[ Mach10]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ invasion won't be in 2007 and while i might be wrong, i feel like re-making it for 2007 (by modders) might take a onsiderable time (correct me if i'm wrong on this). i mean we can't really have the same low poly monsters from unreal in 2007 and if we did, then why not play 2004 (which will definitely have more players for obvious reasons). i'm not saying every graphic should be perfect, but i wouldn't mind playing 2004 if the same creatures are on 07. that said; considering making the new invasion will take time, i would say switching over when invasion comes out would be good timing becasue by then a reasonable % of the ppl playing 2004 would have bought the new game.

summary: wait for a good invasion mod; one that is different -both graphics and gameplay to some extent - than 2004 (dru might make a big rpg update for 2007, that would solve the game play aspect)
give enough time so ppl can buy the game (1 month is a good amount of time for those who don't have financial restrictions to pick up the game. others might wait for discounts for a longer time)


also, kind of irrelevant but just to make sure everyone is on the same page, ut2007 looks most likely to be a Q4 release, so we have a lot of time. not very relevant but wanted to point out.]]></description>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 23:41:09]]> GMT</pubDate>
				<author><![CDATA[ ck]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ The way i see it.. i Dont play UT,, i play DC,, with that said where ever you are i will be behind you. :)    

And even thoe they left out invasion ,im sure it'll be compatible with 2007.
 Simply cause invasion is too popular ..reading the developers news articles n such ..i get the feeling this game is all about customizing. and hard core shooting.. people have models already made for 2007..and monster packs.. 
 with that said .you brilliant people will come up with something snazzy ..you always do ..

Quote: Stop ..or i'll say Stop again!]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 01:25:08]]> GMT</pubDate>
				<author><![CDATA[ Mystic]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Does Mysterial have any desire to mod the invasion for 2k7?]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 01:55:36]]> GMT</pubDate>
				<author><![CDATA[ Smokes]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ As stated above, I will buy the game and try it out, but in the long run here I am and here I'll stay! If you switch, I'm with ya, if not I'm here too. A second server to try out some of the 07 game types would be cool, but as you said, financialy sqeezing a bit perhapse. No matter which way you go with it, as long as the DC aura is still there, I'm sure you'll have many of us still around.]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 02:52:42]]> GMT</pubDate>
				<author><![CDATA[ emetakleze]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ i'll move on to 2007 when it comes out, though i am a mostly invasion player.
so i'll proberly stick with DC anyway. :)
(strange, since i only got a level 25 WM now. :P)
but moving on, keeping it just 2004, or having both.
i dont mind, i would proberly still stick around. :)]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 03:15:05]]> GMT</pubDate>
				<author><![CDATA[ Drago'Nish]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ You know, I can't 100% answer this until I see how UT2007 plays on <a href="http://www.disastrousconsequences.com/dcforum/posts/list/1697.page#13495" target="_new" rel="nofollow">my computer</a>.  But assuming it plays it "well enough," if I were to be the decision maker, I'd move once the game type was fairly stable.  The only downside I see coming is that without some serious downgrading of some of the settings, I probably won't be able to play at the 1280x1024 resolution that's native to my flatscreen (unless I'm comfortable with 20fps, and I am so used to the 50-80 averages I tend to see, depending on map). :(

I play DC - and unless it becomes something other than an Invasion RPG server, I'll put my money into it. 

Maybe I'll get lucky and the threading models they've reportedly instituted will have me good to go with my Athlon X2!]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 04:54:49]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'm looking forward to UT2007 which i'll probably purchase right away, but as long as DC is on 2004 I'll be playing that until the possible switch... as Mystic said, "I play DC," so I'm planning on staying for awhile 2004 or 2007 whichever it may be :) ]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 05:28:39]]> GMT</pubDate>
				<author><![CDATA[ Pyramidion]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <blockquote>
I'll play UT2004 untill you or someone gets invasion working or to a testing stage for 2007
&nbsp;
		</blockquote>

Same for me as for DC.

Ill probably buy 2007 on release tough, but i think DC server dont need to hurry. Lets wait for a fully working invasion/rpg first imo.]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 06:27:05]]> GMT</pubDate>
				<author><![CDATA[ [KitFox]]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Smokes wrote:</cite><br>
		<blockquote>Does Mysterial have any desire to mod the invasion for 2k7?&nbsp;
		</blockquote>

From the discussions about it, he's unsure he'll do it unless he's able to balance out the damage bonus to damage reduction on some sort of curve so that a high level player cant just frag a low level player, and a low level player can do more than 1 damage to a high level player.]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 08:36:03]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>emetakleze wrote:</cite><br>
		<blockquote>As stated above, I will buy the game and try it out, but in the long run here I am and here I'll stay! If you switch, I'm with ya, if not I'm here too. A second server to try out some of the 07 game types would be cool, but as you said, financialy sqeezing a bit perhapse. No matter which way you go with it, as long as the DC aura is still there, I'm sure you'll have many of us still around.&nbsp;
		</blockquote>

I'm seconding this!

I play DC!

<font color='red'>B_B</font>]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 09:33:28]]> GMT</pubDate>
				<author><![CDATA[ Boingo_Babe]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Wait until someone makes Invasion for UT2007, then re-ask the question... It's a little early to guage public reaction on a game that isn't out yet :3]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#13919</guid>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 18:31:05]]> GMT</pubDate>
				<author><![CDATA[ Okinesu]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I am hangin' for the above stated aura, doesn't matter where or how.

As others have stated, I am interested in 2K7 for curiosity sake. But I was also curios about the latest Quake and Doom games which I didn't care for. --->shrugs<--- It's only money, if I don't like 2K7, it'll go on the shelf with my collection of hundreds of others.

Chys]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 21:02:32]]> GMT</pubDate>
				<author><![CDATA[ Chyster]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Mystic Says:
<blockquote>The way i see it.. i Dont play UT,, i play DC&nbsp;
		</blockquote>

I'm with Mystic on this one. I'll buy UT2007 for the crack but I'm only really interested in playing invasion on the DC server. 

If that means sticking with UT2004 on DC until whenever it's decided the invasion port across to UT2007 is an improvement then I'm happy to wait. 

As such I think running 2 servers is an unnecessary expense if we can't play invasion on UT2007. ]]></description>
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				<pubDate><![CDATA[Sat, 4 Mar 2006 06:16:15]]> GMT</pubDate>
				<author><![CDATA[ MeanDevil]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I agree with MeanDevil. I've tried a couple other servers and, well, they just don't have the comunity feel that this server does. And it just doesn't feel right, playing single player.]]></description>
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				<pubDate><![CDATA[Sat, 4 Mar 2006 07:50:08]]> GMT</pubDate>
				<author><![CDATA[ Chai'i]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I play in the lls server all the time, its fun an all but its nothing like this server. But the reason i keep coming back is because its a completely different experience in every sever, some better than others. Its why everyone just keeps coming back to the server :-)

]]></description>
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				<pubDate><![CDATA[Sat, 4 Mar 2006 08:15:02]]> GMT</pubDate>
				<author><![CDATA[ dip42]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I will buy UT07.
cant say that I will play it much yet, heck the day I found this server I had purchased battlefield 2, it still sits in its fred meyer bag next to my computer. 

This server has kept me from even being tempted to open it up and give it a try. Now, I have only been here for like 3 weeks now, but after going through the forums and "meeting-seeing" the people that play here, Im stuck.

I only even reinstalled UT04 because I wanted to see how well my new computer made it look and by some random chance picked this server out of an amazingly long list, but I am here to stay.

If you want to do a parralell server, cool. Im going to start chipping in after my next paycheck anyway.
]]></description>
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				<pubDate><![CDATA[Sun, 5 Mar 2006 22:09:55]]> GMT</pubDate>
				<author><![CDATA[ Grizzled_Imposter]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Dont worry about me!!!!!

I will not buy Ut 2007 couse i think my cpu will not handled it.

And other reason is if ut 2007 will not have the invasion gameplay i dont think that will be fun !!!


 :D ]]></description>
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				<pubDate><![CDATA[Mon, 6 Mar 2006 17:38:29]]> GMT</pubDate>
				<author><![CDATA[ Jîn]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'm quite sure my father is going to get Unreal Tournament 2007, however, I'm going to need to acquire some kick-spam hardware to run it.  What we need to do is prepare for the future.  I believe that, before moving up to Unreal Tournament 2007, DruidsRPG be perfected as much as possible.  Solve most, if not all, balance issues, complete the trio of classes to utmost performance, and make everyone happy.  That will be DruidsRPG v1.99.  Unreal Tournament 2007 will be the big 2.  DruidsRPG 2.  Ah, it sounds nice.  Anyhow, what we need to do is start modding.  Make new, kick-spam monster models, set them all up and make them tidy, and after that, figure out how Unreal Tournament 2007 will handle UnrealScript.  Considering it's an entirely new engine, I assume DruidsRPG will require quite a bit of tweaking, if not a total revamp.  This would also be an excellent time to sign our Declaration of Independence from UT2004RPG, and become one without any core rules or limits, which would also tidy things up, and make things easier to change and add.  I would absolutely love the idea of porting Invasion over to Unreal Tournament 2007.  The very thought of it gives me a sense of euphoria, no joke.  If we get the Engine specifications, we can get to work right now, which is what needs to be done.  Be ready for the future.

Alright, we need to get organized.  Scripters, Modelers (two l's?), Texturers.  I'm a Scripter, hands-down.

Another idea, have a semi-crappy testing server, where new ideas and such can be tried out, but the official server will only be updated in large bounds (.1's or more).  This way, you can stay on the server and not have to worry about your precious LA being screwed the wrong way :lol:, but you can still go over to the beta server and try it out.  This will allow for easier testing, while keeping the people herded into groups of 'I don't care, I just wanna play', 'I like playing, but new ideas are always good', and 'Okay, what's been suggested, and how are we going to implement it?'.

Please give some thought to everything I've said, and if you like my ideas, please announce so.  I haven't had a compliment in a wihle, and it's like a hug to me :).  I also advise reading through this post as you reply, making sure you hit all the topics.]]></description>
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				<pubDate><![CDATA[Mon, 6 Mar 2006 21:54:09]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Not that i'm volunteering to get it started or anything but maybe we should get a petition or something going aimed at Epic, pleading to get invasion put in UT 2007.

Just a thought.]]></description>
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				<pubDate><![CDATA[Tue, 7 Mar 2006 16:14:12]]> GMT</pubDate>
				<author><![CDATA[ Llachior]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ excellent, I'd sign it in a heartbeat.]]></description>
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				<pubDate><![CDATA[Tue, 7 Mar 2006 16:38:36]]> GMT</pubDate>
				<author><![CDATA[ emetakleze]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Yes, but then *they'd* be making it, and I dun like that for three reasons:
1. We can't customize it to our needs.
2. We can't say we made it.
3. It would postpone the release date.]]></description>
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				<pubDate><![CDATA[Tue, 7 Mar 2006 17:28:04]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
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				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ That's not a bad idea Llach. I'd sign that too. I'm really going to miss Invasion.

<font color='red'>B_B</font>]]></description>
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				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14173</link>
				<pubDate><![CDATA[Wed, 8 Mar 2006 09:05:40]]> GMT</pubDate>
				<author><![CDATA[ Boingo_Babe]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ KohanX says; 
<blockquote>Yes, but then *they'd* be making it, and I dun like that for three reasons: 
1. We can't customize it to our needs. 
2. We can't say we made it. &nbsp;
		</blockquote>

All power to you KohanX for your determination to see it ported across, I don't have any skills that'd be useful to you but I'll support your efforts in any way I can. 

At the monent, until we get our hands on the UT2k7 code it's all pie in the sky  :? 

I say lets keep DC running the way it is until such time as there is a viable alternative to Invasion on UT2004, then decided as a community whether we should switch over. 

There's no point jumping the gun at this stage. ]]></description>
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				<pubDate><![CDATA[Wed, 8 Mar 2006 10:38:10]]> GMT</pubDate>
				<author><![CDATA[ MeanDevil]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'd definately like to help, Kohan... I am starting to use Maya a little bit more now; I would be able to make some models. I don't think you can really get started on scripting so fast, but maybe basic models can be done, ones that won't use the normal mapping UT2007 has (since we don't know how to do that yet)]]></description>
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				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14182</link>
				<pubDate><![CDATA[Wed, 8 Mar 2006 14:35:36]]> GMT</pubDate>
				<author><![CDATA[ Tidu!]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>MeanDevil wrote:</cite><br>
		<blockquote>pie in the sky&nbsp;
		</blockquote>
Heaven :D.  Thanks for your support.

Yes Tidu, you're absolutely right, I just want to figure things out ahead of time, to the point where at least less than half the DC population will be asking about an Invasion 2007 release date.

At least less than half... weird...]]></description>
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				<pubDate><![CDATA[Wed, 8 Mar 2006 23:08:40]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I agree with Mystic and alot of other players.  I don't play on any other servers or other games.  DC is for me.  I plan on getting a new computer soon, and it will be able to play UT2007 but UT04 will be the first game I load and will be the game I play most, unless DC moves over to the new game.  ]]></description>
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				<pubDate><![CDATA[Fri, 10 Mar 2006 13:15:18]]> GMT</pubDate>
				<author><![CDATA[ Renius]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Llachior wrote:</cite><br>
		<blockquote>Not that i'm volunteering to get it started or anything but maybe we should get a petition or something going aimed at Epic, pleading to get invasion put in UT 2007.

Just a thought.&nbsp;
		</blockquote>


I think one of the reasons it probably won't be put in 2007 is that Atari owns the rights to some of the concepts and "species" used in invasion and I believe that epic is having someone else publish or distribute (not sure exactly how all of the details are or if I'm even way off course)

Anyway I'll definatly help out if I can on getting something made for 2007. Right now I'm concentrating on making models which takes time but hopefully before the end of the year I'll have some Java & C++ training so I may be able to help with coding a bit. 

We need to start a 2007 invasion wishlist :)]]></description>
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				<pubDate><![CDATA[Fri, 10 Mar 2006 13:59:54]]> GMT</pubDate>
				<author><![CDATA[ Continuum]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Excellent idea.  Java and C++ are good to know; they're quite similar to UnrealScript.  UScript is a little awkward though, I'm still getting used to it.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14338</guid>
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				<pubDate><![CDATA[Fri, 10 Mar 2006 15:43:07]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ whatver needs doing, i'm getting my act together in UED and maya 7.0]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14383</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14383</link>
				<pubDate><![CDATA[Sat, 11 Mar 2006 17:51:06]]> GMT</pubDate>
				<author><![CDATA[ Okinesu]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Probably won't need much in UnrealEditor, because if we're going to make any levels, they'll only be test levels, and anyone smarter than the average pinhead can make one of those.  However, your skills in Maya will be gratefully accepted.  It's probably a bad idea, but if you want, take some of the Invasion models and spiff them up.  Where there is impression or depression, make a bump in the model.  Just detail them, make them more than 100 polygons :D.  Once again, not actually required.]]></description>
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				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14400</link>
				<pubDate><![CDATA[Sun, 12 Mar 2006 08:14:50]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'm good either way Dru.  I'll play either game.
]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14413</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14413</link>
				<pubDate><![CDATA[Sun, 12 Mar 2006 11:37:12]]> GMT</pubDate>
				<author><![CDATA[ Chameleon]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Indeed!  :O]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14457</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14457</link>
				<pubDate><![CDATA[Tue, 14 Mar 2006 08:01:07]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>KohanX wrote:</cite><br>
		<blockquote>Probably won't need much in UnrealEditor, because if we're going to make any levels, they'll only be test levels, and anyone smarter than the average pinhead can make one of those.  However, your skills in Maya will be gratefully accepted.  It's probably a bad idea, but if you want, take some of the Invasion models and spiff them up.  Where there is impression or depression, make a bump in the model.  Just detail them, make them more than 100 polygons :D.  Once again, not actually required.&nbsp;
		</blockquote>

no idea if i was just insulted or not, but sure, we've a while to wait and think about it... i guess, i really dont know what to say]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14488</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14488</link>
				<pubDate><![CDATA[Tue, 14 Mar 2006 23:23:44]]> GMT</pubDate>
				<author><![CDATA[ Okinesu]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Okinesu wrote:</cite><br>
		<blockquote><p></p>

		<cite>KohanX wrote:</cite><br>
		<blockquote>Probably won't need much in UnrealEditor, because if we're going to make any levels, they'll only be test levels, and anyone smarter than the average pinhead can make one of those.  However, your skills in Maya will be gratefully accepted.  It's probably a bad idea, but if you want, take some of the Invasion models and spiff them up.  Where there is impression or depression, make a bump in the model.  Just detail them, make them more than 100 polygons :D.  Once again, not actually required.&nbsp;
		</blockquote>

no idea if i was just insulted or not, but sure, we've a while to wait and think about it... i guess, i really dont know what to say&nbsp;
		</blockquote>
Being that you are one of only a handful of people to actually contribute some developement to the server, I would feel free to take your own advice on how you can help. Thanks for the work you have done for DC.]]></description>
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				<pubDate><![CDATA[Wed, 15 Mar 2006 03:01:59]]> GMT</pubDate>
				<author><![CDATA[ cplmac]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Okinesu wrote:</cite><br>
		<blockquote>no idea if i was just insulted or not&nbsp;
		</blockquote>
No, I was just saying that we probably weren't going to be making any custom levels, and extremely simple ones if at all, so experience, such as yours, would not be necessary :oops:.]]></description>
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				<pubDate><![CDATA[Wed, 15 Mar 2006 19:45:01]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I feel pretty much the same as the rest of of you as to UT07.  I will buy and play it, but as soon as I can, I will be joining the clan to play invasion.  That is, if the clan will allow me to join.  I have no skills pertaining to creation of new maps or other programming so I will be of little use there.  Fortunately, my pc will handle anything that comes along for a while.  So I can help test if needed.  ]]></description>
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				<pubDate><![CDATA[Sat, 18 Mar 2006 12:20:22]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Hmm... a prospect not yet mentioned, but no doubt would be useful.  You just got yourself a job.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14584</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14584</link>
				<pubDate><![CDATA[Sat, 18 Mar 2006 19:45:31]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'm wondering.....Has anyone who discussed UT07 in the forum thought about the processor speeds/OS necessary to run the game?  We probably have those players who have high-end PCs loaded with XP PRO, some who have mid-range PCs loaded with XP Home/PRO, and those who may have only 98SE/ME.  UT04 runs on all of those OS and most processor speeds.  UT07 may only run on XP and the minimum processor speed may be more than the 98SE/ME and earlier XP machines, similar to Quake 4/Doom 3 requirements..............]]></description>
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				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14622</link>
				<pubDate><![CDATA[Mon, 20 Mar 2006 18:55:15]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ You would be able to turn off a lot of the graphics things, so I would say if you can run 04 on medium settings now you might be able to play 07 with lower settings. You're not going to have to buy a 2000$ computer for the game; epic wouldn't design a game for those few people that can actually play it.]]></description>
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				<pubDate><![CDATA[Mon, 20 Mar 2006 19:10:17]]> GMT</pubDate>
				<author><![CDATA[ Tidu!]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Indeed, they're pretty smart about things.  I mean, compare uber-low settings on 04 to uber-high.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14652</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14652</link>
				<pubDate><![CDATA[Tue, 21 Mar 2006 16:33:20]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I hope both of you are right :D ]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14661</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14661</link>
				<pubDate><![CDATA[Tue, 21 Mar 2006 18:40:58]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I just hope UnrealScript 3 will be very similar (or simpler, woohoo!) to UnrealScript 2, else things become much more difficult than they already are.]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14691</guid>
				<link>http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#14691</link>
				<pubDate><![CDATA[Wed, 22 Mar 2006 16:10:55]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'll have both on my machine and bounce back and forth, can't let my friends go off and play without me! Unreal's new versions are better than the previous (like neo?)... too bad I can't say the same about Quake. I really enjoy the DC server and hopefully '07 will stick with tradition. I wouldn't be too worried about the release date, a patch is sure to quickly follow and may help coding issues.  I'm game for whatever you decide. We'll have to wait and see the reaction to '07. If I can play F.E.A.R. I won't have a problem with ut2k7, I'm a huge fan of graphics.]]></description>
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				<pubDate><![CDATA[Mon, 3 Apr 2006 20:53:28]]> GMT</pubDate>
				<author><![CDATA[ DrkSlayer]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Relating to graphics, I'm just looking for ward to them amazing me.  I mean, when the this-generation game consoles came out (primarily the GameCube), I was like OH MY GOD THEY HAVE FINGERS!  Now I look at them and frown at the unconvincing polygon angle in attempt to make an object round.  So if UT2007 can spark me up again, I love it.]]></description>
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				<pubDate><![CDATA[Tue, 4 Apr 2006 09:08:36]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <span style="font-size: 11px; line-height: normal">I'll be playing UT2004 for the forseeable future because UT2007 will most likely not run very well on my system. I have great video cards, but am only running a 933mhz G4. A Radeon 9800 Pro doesn't get fully utilized with my processor/bus speeds.</span>]]></description>
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				<pubDate><![CDATA[Tue, 4 Apr 2006 10:22:54]]> GMT</pubDate>
				<author><![CDATA[ Piper]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I feel the same as Piper. I would like to and look forward to playing both but it will probably run into problems. I love playing invasion and I can't see not playing.  8) ]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#15337</guid>
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				<pubDate><![CDATA[Fri, 7 Apr 2006 06:54:53]]> GMT</pubDate>
				<author><![CDATA[ Fotios]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ my machine barely runs ut2k4 to be hontest. I'm running all the lowest settings with everything that can be turned off in that state.

 And still in the evenings when the servers crowded I generally can't even play was 15 and 16 because if I don't get the no weapons deal going then I at least am too the point where I can't see any of the ammo flying through the air whether it be my own , another players or enemies. So basicallt for those 2 waves I'm running around like a lemming]]></description>
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				<pubDate><![CDATA[Fri, 7 Apr 2006 09:45:51]]> GMT</pubDate>
				<author><![CDATA[ deidog]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ For a fair while after UT2007 comes out, we'll be running UT2004. 

If UT2004/Invasion continues to receive contributor support to justify it's continued lifespan on our server, we wont take it away. 

If we can figure out how to port the RPG and Invasion code to UT2007, we'll reexamine the whole thing at that point.

Dru]]></description>
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				<pubDate><![CDATA[Sat, 6 May 2006 21:27:01]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Has anyone been reading the main UT forums and articles posted out there and seen what the projected HW requirements were going to be????  I saw one where one of the high level folks who was working on the UT2K7 project said at some conference or trade show that a system with PCI-X and a top end 6800GT might only be acceptable.  Read that last part again... <b>might only be acceptable</b>  The UE3 engine which is being used in 2K7 is impressive, but it requires a real beast of a machine to run it.  That is one of the reasons why 2K7 has taken so long...the hardware had to catch up to it, and even now, rumor has it that they still have to lower the details.

As for me, regardless of the fact that I am more of a TDM, CTF, TLMS fan and I only play INV on DC for the company...my current AMD Barton 2500 machine with 1.5GB of RAM and a 9500Pro will not hack UT2K2, and Uncle Sam sure made it certain that I will not be getting a new machine until I get a pay raise.  And I do not see that happening until the pre-IPO company I work for gives pay raises (something almost unheard of), or I get a different job, or have some sort of windfall which gets me out from under the load I am carrying right  now.  Even a reserved slot on DC or a subscription to play Eve is not looking promising right now. :cry: ]]></description>
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				<pubDate><![CDATA[Sun, 7 May 2006 20:10:23]]> GMT</pubDate>
				<author><![CDATA[ Spacey]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <a href='http://video.google.com/videoplay?docid=-4557997375431930414&q=unreal+tournament+2007&pl=true' target='_new' rel="nofollow">http://video.google.com/videoplay?docid=-4557997375431930414&q=unreal+tournament+2007&pl=true</a>

Watch that and remind yourself it is all in real-time. That should give you a basis to estimate what you will need to run UT2007.]]></description>
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				<pubDate><![CDATA[Mon, 8 May 2006 00:10:05]]> GMT</pubDate>
				<author><![CDATA[ Mac_Knife]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Mac_Knife wrote:</cite><br>
		<blockquote><a href='http://video.google.com/videoplay?docid=-4557997375431930414&q=unreal+tournament+2007&pl=true' target='_new' rel="nofollow">http://video.google.com/videoplay?docid=-4557997375431930414&q=unreal+tournament+2007&pl=true</a>

Watch that and remind yourself it is all in real-time. That should give you a basis to estimate what you will need to run UT2007.&nbsp;
		</blockquote>

If I wrote what my reaction was when I saw that, I would get banned, or at least a strong talking to...  :shock:  :-o  :cry: ]]></description>
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				<pubDate><![CDATA[Mon, 8 May 2006 13:22:07]]> GMT</pubDate>
				<author><![CDATA[ Spacey]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Mac_Knife wrote:</cite><br>
		<blockquote><a href='http://video.google.com/videoplay?docid=-4557997375431930414&q=unreal+tournament+2007&pl=true' target='_new' rel="nofollow">http://video.google.com/videoplay?docid=-4557997375431930414&q=unreal+tournament+2007&pl=true</a>

Watch that and remind yourself it is all in real-time. That should give you a basis to estimate what you will need to run UT2007.&nbsp;
		</blockquote>

Dumb question? I watched the video and everything played great, should I assume my machine will handle UT2007?]]></description>
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				<pubDate><![CDATA[Tue, 9 May 2006 19:31:24]]> GMT</pubDate>
				<author><![CDATA[ crabman2]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ The video was "of a realtime scene," sooo it just means the computer they had could run it. Although I think that if your computer runs 2k4 then it should be able to handle 2k7 if you cut down on some of the display options. But only the developers really know at this point in time for sure.]]></description>
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				<pubDate><![CDATA[Tue, 9 May 2006 19:44:36]]> GMT</pubDate>
				<author><![CDATA[ Continuum]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Well E3 is here and UT2007 has been seen in more depth.  To answer E's question about the machine you'll need, the guy in the interview talks about how it will be able to run on most machines due to its highly customizeable options(towards the end).  It's a long interview talking about all the modes and gives some gameplay footage, but it looks like it will be much easier to access than thought before which is great, and it looks fantastic! I'm not sure how long it'll be up for since there's lots at E3, but for now it's listed around the middle of the page at "E3 stage demos" on May 10th  :D 
http://uk.gamespot.com/e3/e3live.html?event=e32006
]]></description>
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				<pubDate><![CDATA[Wed, 10 May 2006 19:52:48]]> GMT</pubDate>
				<author><![CDATA[ Pyramidion]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I guess I'll look at it from the angle of by the time DC'07 becomes a reality, I'll be able to afford the hardware necessary to run it! :-) Honestly, as it's been stated and re-stated, it's the community that makes DC, not the game. I can still pick up UT'07 and play as I'll wanna play with all the cool new toys but yeah, I'll hang out for whatever. I must say tho, a DC-CTF/RPG crossover sounds like a total blast. Team healing, experience percentage based on the level of the person you drop... mumble mumble.....  Alas, the weight of my voice is pretty limited, as I'm not a contributor or anything. Aaanyway...

*clink-klink* 2 cents sir, yes, that is all.

cheers.
t.]]></description>
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				<pubDate><![CDATA[Thu, 24 Aug 2006 09:06:12]]> GMT</pubDate>
				<author><![CDATA[ Titanium.wombaT]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I will have to add 3 cents (inflation ya know)

I play here and only here.  It was the first server I ever joined and love it.  UT2007 is very impressive.  I have seen and read anything I have found on the content, release and reviews and am very impressed.  But I love how DC is set up.  I'm sure I will buy the new version, which may force an upgrade or 2, but I will continue with 04 as long as it's here.

I just cant wait untill Epic actually opens their 07 website beyond the static logo page.  Then we all can start to drool.  I have my bib. Do you?]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 13:20:57]]> GMT</pubDate>
				<author><![CDATA[ Flak Monkey]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I think I should be able to run 2K7 on low to medium settings and if I need to upgrade something I should be able to.

That being said the invasion gametype has been the best experience of my UT playing days. I think I would always stick around 2K4 until the 2K7 DC server was up and running. That being said I'm likely to pick up 2K7 when it is released and I may dabble with DM and some LG Instagib CTF.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 14:11:22]]> GMT</pubDate>
				<author><![CDATA[ Mach]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Ill get UT2k7 when its released (provided i have that new comp ive been aching for by then). However, ill still play ut2k4 for DC.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 17:38:56]]> GMT</pubDate>
				<author><![CDATA[ Mac_Knife]]></author>
			</item>
			<item>
				<title>What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ My 2 cents.  Yes I believe I will buy 2007.  I have been following this release since early on.  It is now pushed back to actualy first half 2007, but they are talking about getting a demo out before XMAS.

This will be good and that way I can see how slow it will run on my puter.  Let's assume my pc runs fine, the truth is I would go back to CTF which I can honestly say I am better at and cross the fingers to see if anyone ports the invasion over.

I agree that will be a huge task.   The quality of the graphics alone is going up 1500 times greater then the current.  

Now if I find my computer lagging a fair amount, then I stay on DC and save my cash and hopefully by the time the full release is out, I would have a new puter.

Ok there is my 2 cents.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 19:20:06]]> GMT</pubDate>
				<author><![CDATA[ RadicalROM]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ After the release, we now have sufficient hardware and bandwidth to cover running both simultaneously. As long as there's continued community interest and support, we'll keep the 2k4 server running.]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 10:27:51]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>TheDruidXpawX wrote:</cite><br>
		<blockquote>After the release, we now have sufficient hardware and bandwidth to cover running both simultaneously. As long as there's continued community interest and support, we'll keep the 2k4 server running.&nbsp;
		</blockquote>

Right on! Thanks again for all you guys do!

 ^:)^ =D&gt;   ^:)^  ]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 11:09:22]]> GMT</pubDate>
				<author><![CDATA[ Titanium.wombaT]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ Just reading this on Wikipedia:

Gameplay
The following game modes have been confirmed[3]:

Deathmatch 

Team Deathmatch 

Capture the flag 

Onslaught - Essentially a team deathmatch type of gameplay played on a huge map where the object is to destroy, capture and hold key power nodes. The gameplay is very similar to the conquest gametype of Battlefield 1942, however, after capturing key nodes you must destroy your enemy's power core. Vehicles are extremely critical in onslaught mode. This mode was introduced in UT2004. 

Unreal Warfare (formerly known as Conquest) - New to UT2007, maps will be potentially as large as three Onslaught maps, and will have objectives similar to Assault maps. A limited form of resource management will exist in the form of tarydium mines or fields that must be captured; the more your team captures, the faster you can build vehicles and turrets, and the more bunkers you have the more tarydium you will need. Bunkers will possibly serve a similar purpose to power nodes in Onslaught. This type of gameplay mode was also in the game Command & Conquer: Renegade.
 
Unconfirmed game modes:

Vehicle Capture the Flag - Originally it was stated that there would be a separate gametype for Capture the Flag with vehicles, but it now appears as if that idea has been scrapped and vehicles will be included in Capture the Flag by default[3]. 
<b>Invasion- A team of players holds off waves of creatures from the Unreal universe for as long as possible. Unlike UT2K3/UT2K4 invasion, which had the creatures ported straight from the original Unreal, Unreal Tournament 2007 will feature completely redesigned creatures made in Unreal Engine 3 </b>[citation needed]. 
]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 15:03:04]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>(DC)DEMONSLAYER wrote:</cite><br>
		<blockquote>
Invasion- A team of players holds off waves of creatures from the Unreal universe for as long as possible. Unlike UT2K3/UT2K4 invasion, which had the creatures ported straight from the original Unreal, Unreal Tournament 2007 will feature completely redesigned creatures made in Unreal Engine 3. 
&nbsp;
		</blockquote>

I don't see any verification at all for this. However, the good news is that Make Something Unreal <a href="http://utforums.epicgames.com/showthread.php?t=551738" target="_new" rel="nofollow"><b>will</b> be run</a> for UT2007. I absolutely guarantee that dollar signs will put the Invasion-minded community into action.]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 15:50:14]]> GMT</pubDate>
				<author><![CDATA[ Moof]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ UT2007 looks great, but my compy would require a huge upgrade in order to run smoothly. Frankly, I'm quite happy with 2004 and don't plan on upgrading until I cave into peer pressure. If DC never stepped up to 2007 I would not shed a tear :D]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 20:49:25]]> GMT</pubDate>
				<author><![CDATA[ ECHO]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ i am going to buy '07, but im will still stay on this server
im not so sure how well my computer will run with '07 but as long is this server is up i'll be here.
im more of an invasion player so im dissappointed to hear that '07 doesnt have it.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jan 2007 00:34:22]]> GMT</pubDate>
				<author><![CDATA[ DragonBlade]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>DragonBlade wrote:</cite><br>
		<blockquote>i am going to buy '07, but im will still stay on this server
im not so sure how well my computer will run with '07 but as long is this server is up i'll be here.
im more of an invasion player so im dissappointed to hear that '07 doesnt have it.&nbsp;
		</blockquote>

Last I heard, the invasion issue had not been settled as yet.  However, I may be behind in the latest updates.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jan 2007 06:37:31]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ I'm sure someone can make an invasion mod or something for UT2007.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jan 2007 17:34:12]]> GMT</pubDate>
				<author><![CDATA[ Chameleon]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Chameleon wrote:</cite><br>
		<blockquote>I'm sure someone can make an invasion mod or something for UT2007.&nbsp;
		</blockquote>

I guarantee you 100% that there will be an invasion mod for UT07 if it isn't built into the game. How and when are up in the air, but it will be done.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jan 2007 19:43:20]]> GMT</pubDate>
				<author><![CDATA[ Moof]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?</title>
				<description><![CDATA[ I will also buy ut 2007 but I will stay with DC and whatever you want to do. This is the best server I have ever died on!javascript:emoticon('^:)^');
javascript:emoticon('^:)^');]]></description>
				<guid isPermaLink="true">http://www.disastrousconsequences.com/dcforum/posts/list/1741.page#25210</guid>
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				<pubDate><![CDATA[Mon, 29 Jan 2007 19:42:25]]> GMT</pubDate>
				<author><![CDATA[ darkway]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?</title>
				<description><![CDATA[ I'm LQQking forword to 2007. 
What ever goes I will support you B-)

Keep up the good job I still love your this server. :-j]]></description>
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				<pubDate><![CDATA[Tue, 30 Jan 2007 08:22:05]]> GMT</pubDate>
				<author><![CDATA[ Fotios]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?</title>
				<description><![CDATA[ Well, I mentioned in a previous post that I would be unable to run UT2007, but its looking like I will after all. I'll be getting a new iMac when the next upgrade/version is released, hopefully in the next month or two. Then I will be able to run UT2007, so I'm up for the switch to 2007 if it happens, and if it doesn't I'll be happy to bump all my current settings up and run UT2004 on my new machine as well. I'll continue to use DC as my only UT server. :-)]]></description>
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				<pubDate><![CDATA[Sun, 11 Mar 2007 23:17:03]]> GMT</pubDate>
				<author><![CDATA[ Piper]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?</title>
				<description><![CDATA[ I would like to see DC start a ut3 server, even if its something other than invasion until invasion is setup. 

Ive had ut3 reserved for over a year now, so ill have it the first day for sure. I'm going to give it a go and see how well it plays on my comp. Planning on an SLI motherboard upgrade and a couple overclocked 7800's, before release date, but not before i start contributing(gotta get a paypal setup first). 

I am also wanting to get in to unreal script and have a little hobby experience with java. if anyone here is willing to help me out, it would be appreciated. 

Thank you for the great server and the community it has created dru.

~TechWarrior~]]></description>
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				<pubDate><![CDATA[Wed, 25 Apr 2007 17:37:15]]> GMT</pubDate>
				<author><![CDATA[ TechWarrior]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?</title>
				<description><![CDATA[ I had completely forgotten about UT2k7 until I saw this thread had a new post. I'd have to see if my computer could run it, cause I'm not sure. If I can, then maybe lol, but we'll have to see]]></description>
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				<pubDate><![CDATA[Thu, 26 Apr 2007 13:48:00]]> GMT</pubDate>
				<author><![CDATA[ macadamia]]></author>
			</item>
			<item>
				<title>Re:What to do with the release of UT2007 coming?</title>
				<description><![CDATA[ <p></p>

		<cite>Mystic wrote:</cite><br>
		<blockquote>The way i see it.. i Dont play UT,, i play DC,, with that said where ever you are i will be behind you. :)    

And even thoe they left out invasion ,im sure it'll be compatible with 2007.
 Simply cause invasion is too popular ..reading the developers news articles n such ..i get the feeling this game is all about customizing. and hard core shooting.. people have models already made for 2007..and monster packs.. 
 with that said .you brilliant people will come up with something snazzy ..you always do ..

Quote: Stop ..or i'll say Stop again!&nbsp;
		</blockquote>

yep, I've got 3d studio max (demo).  I need to start working on my 10k poly neo :)

Also, I'd love to take a shot at making/skinning some monsters for an 07 invasion style game.

Once they release UT3, I'll wait a bit and then make a new box.  I have my cube case sitting in the corner waiting for new hardware :)


]]></description>
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				<pubDate><![CDATA[Fri, 27 Apr 2007 10:23:48]]> GMT</pubDate>
				<author><![CDATA[ Tritium]]></author>
			</item>
			<item>
				<title>Re:03/02/2006 What to do with the release of Unreal Tournament III (UT2007) coming?</title>
				<description><![CDATA[ Just a heads up, you can now register for a UT3 updates newsletter on their site. Heres the link:

<a href='http://www.midway.com/rxpage/Register_UnrealTournament3.html' target='_new' rel="nofollow">http://www.midway.com/rxpage/Register_UnrealTournament3.html</a>

cheers.
t.]]></description>
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				<pubDate><![CDATA[Fri, 1 Jun 2007 12:43:33]]> GMT</pubDate>
				<author><![CDATA[ Titanium.wombaT]]></author>
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