<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Messages posted by "greg11"]]></title>
		<link>https://www.disastrousconsequences.com/dcforum/posts/listByUser/968.page</link>
		<description><![CDATA[Messages posted by "greg11"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Deus Ex 3</title>
				<description><![CDATA[ So did you play the new deus ex?

]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4878/46981.page#46981</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4878/46981.page#46981</link>
				<pubDate><![CDATA[Mon, 5 Sep 2011 01:26:54]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Re:Oregon Trail</title>
				<description><![CDATA[ <p></p>

		<cite>RoadKill v3.4 wrote:</cite><br>
		<blockquote>is Salt Lake City that bad ?  :))  :)) 
&nbsp;
		</blockquote>

There was a pretty interesting downhill drive down I-80.
Earlier there was a warning sign about people dying on that road.



<p></p>

		<cite>dom60 wrote:</cite><br>
		<blockquote>And I bet ya did not stop and say hi to anyone there did you?? &nbsp;
		</blockquote>
I had to conserve my brakes ;)

<blockquote>
and where in Oregon did you move to? There's a couple of us just a few hrs south of the border in Nor-Cal. 
&nbsp;
		</blockquote>
I am on the border of WA, right on the Columbia River.  About 60mi E of Portland.

btw, it snowed today.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4957/45969.page#45969</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4957/45969.page#45969</link>
				<pubDate><![CDATA[Tue, 23 Nov 2010 00:59:00]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Oregon Trail</title>
				<description><![CDATA[ Hi all,

I have been blessed with a new job in Oregon.
The catch was I had to move from Houston.  2200 miles later (plus a scary accidental detour through Salt Lake City,) I am here.
The wife and kid will be here Thanksgiving day, just in time to see snow I guess.

I probably won't have my gaming computer up for a while, but now that I have somewhat normal working hours (I was working graveyard on weekends at my last job,) I might actually have a chance to play online again.

Looking forward to playing with yall again.


]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4957/45948.page#45948</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4957/45948.page#45948</link>
				<pubDate><![CDATA[Sun, 21 Nov 2010 23:35:57]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Re:DRPG v221 Stat Planner</title>
				<description><![CDATA[ <p></p>

		<cite>lxy_duckboy wrote:</cite><br>
		<blockquote>Hi all :)

Just uploaded my first version of the character builder i've being making in my oh too much spare time  :-j 

lemme know what u think peeps and be gentle  O:) 

http://www.filefront.com/16458691/CharBuilder-v1.0.zip/


There's 2 images of what the program looks like, readme and the program itself. It's simply an exe with no installing of anythin at all so quick and easy for you :)

enjoy! and thx dracos for allowing me to steal your thunder ;)&nbsp;
		</blockquote>
It looks pretty cool.
I like how you mimic the game ui.
It looks like it works in linux using Mono, but my laptop screen couldn't fit the ui.  Maybe you can reduce the padding between objects and reduce the font just a little.

Also you can't level up until you pick a class.

How are abilities being coded?  Are you manually hardcoding them, or are you utilizing the source code of the game itself?
]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4671/43727.page#43727</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4671/43727.page#43727</link>
				<pubDate><![CDATA[Sun, 16 May 2010 21:53:52]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Re:Bugs in DruidsRPG225</title>
				<description><![CDATA[ <p></p>

		<cite>Szlat wrote:</cite><br>
		<blockquote>That's a good idea. At least visually you get a sign that the person goes above 150. However, you still do not know when to stop, since they might just have Shields Up level 3, so 225 max.
&nbsp;
		</blockquote>
They will stop when they see that it doesn't go up any further.

<blockquote>
I suppose the alternative would be to dynamically update the max based on the current value, and store for each person.

So each time you see a player, if their shield value is greater than the max, update the max to the next 25 multiple. Eventually, you will get everyone correct.
&nbsp;
		</blockquote>
It seems like that could work too.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4745/43703.page#43703</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4745/43703.page#43703</link>
				<pubDate><![CDATA[Mon, 10 May 2010 08:36:22]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Re:Bugs in DruidsRPG225</title>
				<description><![CDATA[ <p></p>

		<cite>Szlat wrote:</cite><br>
		<blockquote><p></p>

		<cite>tgroombr wrote:</cite><br>
		<blockquote>Couldn't you create another float value and set that to the Shields and replicate that to the clients on some sort of Inventory actor?...&nbsp;
		</blockquote>I could do, but it is all extra replication, and we have too much network traffic already. So is it worth it, if it means other things will not get replicated? So the bar is now currently 0-150 not 0-max shield&nbsp;
		</blockquote>
The actual shield value is replicated though correct?

Instead of replicating the players max, why not just go ahead and start another color if the shields are above 150.
0-150 : dull yellow
150-200 : gold
200 - 250: white
This way if some player has a max of 175, I will try and heal them to 150, but shield healing happens so fast that I actually heal to 160.  At this point the shield bar will be a solid dull yellow partially filled with gold...this should be a clue that the player needs more shield healing.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4745/43701.page#43701</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4745/43701.page#43701</link>
				<pubDate><![CDATA[Mon, 10 May 2010 01:53:52]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Movie Reviews</title>
				<description><![CDATA[ Date Night was great.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/2497/43592.page#43592</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/2497/43592.page#43592</link>
				<pubDate><![CDATA[Sat, 24 Apr 2010 08:09:16]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Movie Reviews</title>
				<description><![CDATA[ We took a bunch of kids to see How to train your dragon in 3d.
The 3d wasn't anything like avatar, but with all of the hair on the characters, I felt like I was watching a bunch of muppets.  The final scenes made it worth it though.
Overall, I thought it was a pretty cool movie.  We will likely get the DVD when it comes out.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/2497/43591.page#43591</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/2497/43591.page#43591</link>
				<pubDate><![CDATA[Fri, 23 Apr 2010 16:42:59]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Civilization games anyone??</title>
				<description><![CDATA[ I got civ4 to work completely in wine now...it turned out that I needed to install all of the patches.  I did have to reduce the graphic effects, because one effect (not sure which one it is yet) causes the game to crash when the computer tries to communicate with you...There are other graphical glitches, but nothing that interferes with the game play.

I just bought the complete edition DVD because it doesn't require the disk to play, but I haven't tried it out yet.
]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4489/43590.page#43590</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4489/43590.page#43590</link>
				<pubDate><![CDATA[Fri, 23 Apr 2010 16:31:07]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Civilization games anyone??</title>
				<description><![CDATA[ There is a web version of freeciv: <a href='http://freeciv.net' target='_new' rel="nofollow">http://freeciv.net</a>.  You can also play on a iphone too.

As for civ4: I got it to install with Wine (need version 1.0.42 to get it to install) but now I am getting some sort of error, but I can't get the message box to take focus to read it.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4489/43557.page#43557</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4489/43557.page#43557</link>
				<pubDate><![CDATA[Fri, 16 Apr 2010 22:42:20]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Civilization games anyone??</title>
				<description><![CDATA[ I tried freeciv a while back.  I just got Civ revolutions for my DS, and started looking into playing civ 4 again.  I have been attempting to install it in linux with wine, but have yet to be successful (the game doesn't install in vista properly either.)  Apparently the only version that does work is the pirated version.
Civ5 is in the works currently, and I hope for some linux support (at least work with wine)
I am almost certain that fireaxis will do their best to not support linux because they are afraid of piracy, and drm is seldom supported in linux.

I have been able to get Master of Orion2 to work in wine quite flawlessly (I can't get it to work in windows xp or vista.)
After playing moo2 for a while, I was determined to find a remake of it.  There is freeorion, and <a href="http://openmoo2.org/en/" target="_new" rel="nofollow">openmoo2</a>.
I don't think freeorion works on 64bit systems.
openmoo2 is using python with pygame.  The game uses original game data files, the main thing that is needed is rules.  Both are not playable at the moment.  I think openmoo2 might get more momentum since the graphics are not the focus yet.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4489/43531.page#43531</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4489/43531.page#43531</link>
				<pubDate><![CDATA[Tue, 13 Apr 2010 21:22:28]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Re:Movie Reviews</title>
				<description><![CDATA[ <p></p>

		<cite>PyRo wrote:</cite><br>
		<blockquote>i know this is for movies and all and i kinda mentioned it in the other thread but its worth mentioning twice! its a tv show called DEAD LIKE ME!!!! it was aired a few years back but its one of the best tv shows ive ever seen! im SO mad they canceled it after only 2 seasons and then made a not so great movie to "wrap it up" but seriously you need to watch it! if you have net flix its on instant watch!! :-D 10/10!&nbsp;
		</blockquote>
I just started watching it.  I saw the first 3 episodes.  I thought it was a new show...go figure.
]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/2497/43530.page#43530</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/2497/43530.page#43530</link>
				<pubDate><![CDATA[Tue, 13 Apr 2010 20:49:01]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>web design!</title>
				<description><![CDATA[ The logo looks better, but there is something to the right of the 's' that makes it obvious that the image was cropped from another image.  Try cropping it in some.
<img src="http://bodegadelibros.site11.com/images/logobodega_01.jpg" border="0">

The dropdown list on the left isn't labeled, so the visitor might not realize what it is for.

The text on the Editorial Temple button is not aligned the same as the other buttons.  

Using a text overlay for buttons might look nicer.

What if the phone number needs to be changed?:
<img src="http://bodegadelibros.site11.com/images/img0089.png" border="0">
They would need to use an image editor to change it...it would be much easier if they could just edit text.

You can also use alt text for images. This is good for people with disabilities.

Make sure that your page is printable when you think you might have something that people would want to print.  I just tried to print the page and was only able to get the left half.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4706/43478.page#43478</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4706/43478.page#43478</link>
				<pubDate><![CDATA[Tue, 6 Apr 2010 16:34:56]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Re:USED PARTS FOR SALE</title>
				<description><![CDATA[ <p></p>

		<cite>dom60 wrote:</cite><br>
		<blockquote>Oh and bum deal on the bad luck of break'n your MB!


next time don't super glue the cards in!&nbsp;
		</blockquote>
A long time ago, I had a spare compaq computer that I was going to give away.  The thing used a unique drive mount bracket that I couldn't find replacements for, so I had to use hot glue to mount the cdrom drive.

I wish I still had the picture of it...it was quite a sight.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4734/43477.page#43477</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4734/43477.page#43477</link>
				<pubDate><![CDATA[Tue, 6 Apr 2010 15:59:33]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
			<item>
				<title>Re:OWIE</title>
				<description><![CDATA[ <p></p>

		<cite>dom60 wrote:</cite><br>
		<blockquote>my vid card is a radeon x1050 agp version.
&nbsp;
		</blockquote>
Did you know ATI classifies that card as a legacy card?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4731/43476.page#43476</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/4731/43476.page#43476</link>
				<pubDate><![CDATA[Tue, 6 Apr 2010 15:53:44]]> GMT</pubDate>
				<author><![CDATA[ greg11]]></author>
			</item>
	</channel>
</rss>