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		<title><![CDATA[Messages posted by "Ratar_Killer"]]></title>
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		<description><![CDATA[Messages posted by "Ratar_Killer"]]></description>
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				<title>Re:UT3 INVASION</title>
				<description><![CDATA[ Yes!!! Still installed.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/5114/47657.page#47657</guid>
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				<pubDate><![CDATA[Sun, 13 May 2012 08:24:30]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:PS3 Call of Duty Black Ops</title>
				<description><![CDATA[ When I get controll of the TV I play :)

Ratar_killer]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4965/46308.page#46308</guid>
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				<pubDate><![CDATA[Fri, 4 Feb 2011 21:29:14]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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			<item>
				<title>Re:I'm gonna be a daddy! Part deux.</title>
				<description><![CDATA[ Adding mine in to right now.

]]></description>
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				<pubDate><![CDATA[Sat, 13 Nov 2010 18:07:47]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:New Member Says 'Hi'!</title>
				<description><![CDATA[ HI]]></description>
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				<pubDate><![CDATA[Sat, 13 Nov 2010 18:03:46]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:Flak Monkey Update</title>
				<description><![CDATA[ I know what you mean about these tech jobs. I was looking for something more steady and felt around for a good 6-7 months only to be offerd temp positions at $12-$15 bucks an hour?!?!??!?!

All my best wishes and luck are being thrown at you. (send them back when your done :) )
]]></description>
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				<pubDate><![CDATA[Sat, 13 Nov 2010 18:02:48]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:Welcome the newest DC addicts!</title>
				<description><![CDATA[ WOW!!! So glad I checked in this week. 

Fabuloso!!!!! They are B UTE T FUL !!!!!!!!

Grats all around :)

]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/4942/45881.page#45881</guid>
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				<pubDate><![CDATA[Sat, 13 Nov 2010 17:55:55]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:Hello everyone!</title>
				<description><![CDATA[ Hey 320,

you know your in the UT History book...Dont cha?!?!?!?!?!


Your legacy lives on.


BTW, once I was driving up the coast in LA and ran acroos an old old arcade in the back of a small bulding that had old pinball machines and a few nickelodeons. Spent the whole day. :)]]></description>
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				<pubDate><![CDATA[Sat, 31 Jul 2010 19:55:40]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:It's Our 3rd Anniversary!</title>
				<description><![CDATA[ Enjoy Enjoy Enjoy.

Happiness is in the small moments, savor them.]]></description>
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				<pubDate><![CDATA[Thu, 20 May 2010 19:12:58]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:I'm gonna be a daddy! Part deux.</title>
				<description><![CDATA[ GRATS!!!!! So are you gonna try for the whole team or just the infield? :)]]></description>
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				<pubDate><![CDATA[Thu, 20 May 2010 19:07:02]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
			</item>
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				<title>Re:Movie Reviews</title>
				<description><![CDATA[ Anyone watch the "red banned" trailers for "Kick-A**", on you tube.

I think its goona be a great movie.

Nicolas Cage seems very twisted in the previews.]]></description>
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				<pubDate><![CDATA[Fri, 9 Apr 2010 12:47:20]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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				<title>Re:SubClass Balance Issues in release 224</title>
				<description><![CDATA[ <p></p>

		<cite>Flak Monkey wrote:</cite><br>
		<blockquote>I had this long thing written out about a balance issue but I dont know if it has ever been brought up.  In DM and TDM, a WMs super weapons are taken away.  But the super weapons of an AM are not?  Fair?  Dont know what Engineers and Medics have at high levels or if they give anything up in DM and TDM.   Weigh in here if I'm out of line.  Just seem unfair that the WM was the only class that get's stuff taken away in DM/TDM.&nbsp;
		</blockquote>

I think that DM and TDM should be no class for all players, just to many things that justify balance. DR, DB are definate issues. If class was turned off for DM it would be as fair as possible.]]></description>
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				<pubDate><![CDATA[Fri, 9 Apr 2010 12:41:57]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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			<item>
				<title>Re:Extreme AM Report</title>
				<description><![CDATA[ I would be fine with removing the spree's all together from the rod/triple/double combo. It more about survival, then xp. 

Has anyone thought about upping the difficulty level?

Dru did that about 2 years ago, and now with the new charaters and sub classes, maybe it's time for a boost. Do we really need to finish everymap? There has been alot of discussion about thing being over powered for the last year or so, maybe the levels are just underpowered.

P.S. especially with the invention of ENG bases survival has gone way up.

]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 06:48:02]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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			<item>
				<title>Re:Extreme AM Report</title>
				<description><![CDATA[ <p></p>

		<cite>RoadKill v3.4 wrote:</cite><br>
		<blockquote>
The Triple/Rod combo even if not sustainable for long as an AM is extremely powerful and un-aimed (always been a bigger issue to me) ability&nbsp;
		</blockquote>

This would be a valid argument if the high score table was dominated by AM's. As it stands now all the big high scores go to Eng and WM. Fact is low level Eng have trounced AM scores.

Seriously, how can anyone say that the AM's are over powered.]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 05:32:12]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
			</item>
			<item>
				<title>Re:Extreme AM Report</title>
				<description><![CDATA[ <blockquote>Flame me if you like, but for the best balance of the game I have 

Changed Beam and Bolt so they will do a maximum of 200 damage. It used to be the the maximum of 200 or half the victims health. Extreme AMs were taking down titans too fast 

Rod now does single damage even if you run a DD or TD - like the Beam or Bolt do. You have a choice - it goes through DB/DR like normal damage and gets affected by the DD/TD, or it does none of them. Change mainly brought on by Extreme AMs being too powerful, but also it was dominating the game too much. Let's tweak this down, and other things up if need be. But for Extreme AMs to be able to sustain the rod and TD will kill the game &nbsp;
		</blockquote>

Here comes the Flame!!!


Please dont take the triple off the Rod for regular AM. It's really the only way I can survive on wave 12. I really believe it will take so much away from the class. I rarely put heart felt emotion into my posts, but it would be wrong to do this to the AM.

I suggest eliminating the Rod from Extreme AM's and make it so they cant pick it up.

I am really against this change, Please take into consideration my time on this server and my AM level.

Thank you]]></description>
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				<pubDate><![CDATA[Tue, 6 Apr 2010 13:57:11]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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			<item>
				<title>Re:Obscure or Little Known Bands...</title>
				<description><![CDATA[ I just worked with a woman named Lenka yesterday. I really dug her music, very light, but couldn't get the song out of my head.

Check it out this song (not the one i worked on)

http://www.youtube.com/watch?v=EC76b0VZQog

]]></description>
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				<pubDate><![CDATA[Sat, 3 Apr 2010 07:29:55]]> GMT</pubDate>
				<author><![CDATA[ Ratar_Killer]]></author>
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