<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Messages posted by "fujoubou"]]></title>
		<link>https://www.disastrousconsequences.com/dcforum/posts/listByUser/468.page</link>
		<description><![CDATA[Messages posted by "fujoubou"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Re:Where to play UT3 RPG .... Can't find a place as good as this place with DC ut2k4</title>
				<description><![CDATA[ i'll be watcing :) 


take your time ... i know it will be worth it.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/3824/34321.page#34321</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/3824/34321.page#34321</link>
				<pubDate><![CDATA[Thu, 24 Apr 2008 05:03:29]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Re:Where to play UT3 RPG .... Can't find a place as good as this place with DC ut2k4</title>
				<description><![CDATA[ such thing dosen't exist sadly... DC is the 1 and only place to be... sadly no ut3.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/3824/34315.page#34315</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/3824/34315.page#34315</link>
				<pubDate><![CDATA[Wed, 23 Apr 2008 17:26:36]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Where to play UT3 RPG .... Can't find a place as good as this place with DC ut2k4</title>
				<description><![CDATA[ Where to play UT3 RPG .... Can't find a place as good as this place with DC ut2k4]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/3824/34308.page#34308</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/3824/34308.page#34308</link>
				<pubDate><![CDATA[Tue, 22 Apr 2008 18:55:12]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Re:---Final 17th Wave with a final BOSS---</title>
				<description><![CDATA[ then splash harder and bigger radius mouaahahahhahaha]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1722/14079.page#14079</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1722/14079.page#14079</link>
				<pubDate><![CDATA[Mon, 6 Mar 2006 16:25:55]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Re:---Final 17th Wave with a final BOSS---</title>
				<description><![CDATA[ Idea of a verry ncie end game boss.

Big mama titan
-----------------
Monster type: Oversized titan
HP: alot
shield: more then usual
dmg: *special
special ability: may spawn titans around here every x seconds.

*special attacks:
Rocks: trow faster then usual
Rock splash: when rock does impact on wall or anything else. Similar to shock combo.
Stump: Shock wave like the shock combo but around the big mama.
Death blow: like ultima. It does a nukes when it dies.

baby titans from here spawn:
----------------------------------
either exact the same thing as the usual titans or a mini version of the big mama titan that can'T spawn titans but with the exact same ability as mantioned ^^higher^^ with the speed as a normal titan.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1722/14071.page#14071</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1722/14071.page#14071</link>
				<pubDate><![CDATA[Mon, 6 Mar 2006 09:03:02]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>+5's and triple dmg.</title>
				<description><![CDATA[ My 2¢...

LW = choice of weapons
LA = Makes there weapons

Flak +5 = deadly close combat.
flak +3 energy = many many possibilities
TRiple = verrry good artifact but that gives adventage to hight lv player and to any LA player.

Solution i would bring:
make the flak 5 not clonable
once you use a triple artifact. reduce the capability of the weapon by -1.
ex: use a flak 5 that can't be clone and a triple will result at the end to a flak 4 that can't be cloned and you keep the triple dmg artifact.

that would bring the bug: starts the triple with a assault rifle or end it with a assault rifle so that weapon get's the bonus reduction.
Solution to the bug: any weapon you will use that interact with the triple dmg artifact will get the minus dmg bonus. ]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1650/13338.page#13338</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1650/13338.page#13338</link>
				<pubDate><![CDATA[Mon, 20 Feb 2006 12:27:39]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Stat tracking?</title>
				<description><![CDATA[ <blockquote> UT2004 has local logging capability built-in.&nbsp;
		</blockquote>

Mmmm from the first link website.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1607/12751.page#12751</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1607/12751.page#12751</link>
				<pubDate><![CDATA[Fri, 3 Feb 2006 10:58:17]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Re:Stat tracking?</title>
				<description><![CDATA[ http://ut2003stats.sourceforge.net/
http://apartment167.com/modules.php?name=Downloads&d_op=getit&lid=13

Those seams to be tracking system.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1607/12740.page#12740</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1607/12740.page#12740</link>
				<pubDate><![CDATA[Fri, 3 Feb 2006 06:08:24]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Re:Stat tracking?</title>
				<description><![CDATA[ That would be awesome.

Question: Does Ut2004 return's values to the clients somehow (the variable would be the F3 menu variables).]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1607/12707.page#12707</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1607/12707.page#12707</link>
				<pubDate><![CDATA[Thu, 2 Feb 2006 16:25:19]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Pic for mmik....</title>
				<description><![CDATA[ LoL ... there are things in life you can belive and things you can't, but at the end there are things that is hard to belive but they do exist. 

That's one heck of a collection.

Question: Have you finish all of those games ???
Question: How many in total are there ?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1594/12586.page#12586</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1594/12586.page#12586</link>
				<pubDate><![CDATA[Tue, 31 Jan 2006 14:28:38]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>DruidsInvasionSpree 1.03 Released</title>
				<description><![CDATA[ <blockquote>
Killing Spree : At 100 points
Flak Monkey
150 points in Flak kills during your life
&nbsp;
		</blockquote>

How to calculate the points exactly for normal killing and for flak/shock combo points ???]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1378/12491.page#12491</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1378/12491.page#12491</link>
				<pubDate><![CDATA[Mon, 30 Jan 2006 09:58:25]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Re:So you want to be a Medic/Monster master Player?</title>
				<description><![CDATA[ My medic char will be going 100% medic till verrry late lv.

1. What skills to add first to get us on the right track
 1.1 - summon Health packs (bandage) artifact.
 1.2 - Possibility to summon a vamp gun +0.
 1.3 - resurrect someone with X amount of hp and by this, removing the same amount of hp to yourself.
2. Why you'd think these skills are important.
 2.1 - Just like a paramedic. So people can in case of life threath, get life.
 2.2 - medic can heal themself to and not only others (common sense)
 2.3 - Help every1 but by the cost of your own life.
3. Discuss a skill and what it does for your type of play.
 - Healing + xp healing = make other's live and makes you happy by gaining xp.
4. How skills interact with other skills.
 - Still a bit young but the ones i am interested in would be "shield's up and +healing by items" so i can be tuff and heal myself more with the items.
5. What exactly various skills do.
6. What each class strengths and weaknesses are
 - Strengths : heal others
 - weaknesses : a medic can't heal himself ???
7. What each class role is in game
 - Loaded weapons = kill's monster
 - Loaded Medic's = heal others
 - loaded adrenalin = make's kick as weapon (could be the futur engeneer class maby)
 - Loaded monster = should be able to heal all monsters even other's as well as having more then 1 of them or by giving skills to each of them as the monster gain xp as he goes.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1556/12235.page#12235</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1556/12235.page#12235</link>
				<pubDate><![CDATA[Wed, 25 Jan 2006 10:47:33]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>DruidsRPG187 is up</title>
				<description><![CDATA[ I agree on la_bomba(noob^2&3) with the good and bad things. As for the xp part. I have a lv35 and a lv20 medic(due to reset) and I gain twice xp with my medic then my weapon master. There is someting unbalance as lack of monster or monster to easy... Can't find the exact missing thing. Was my 2 cents...]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1546/12170.page#12170</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1546/12170.page#12170</link>
				<pubDate><![CDATA[Tue, 24 Jan 2006 08:15:36]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>What should I aim for. I've read all the skills and such but still wondering wich will be best path.</title>
				<description><![CDATA[ <blockquote> both have the same headshot damage&nbsp;
		</blockquote>

Does headshot works on all the monster. Like titans brute or skarj ?

indeed working on speed and then dmg bonus. till lv38 then start going for LW3 or someting else. Maxing dmg and speed first then will think about it.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1496/11747.page#11747</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1496/11747.page#11747</link>
				<pubDate><![CDATA[Fri, 13 Jan 2006 17:23:04]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
			<item>
				<title>Re:What should I aim for. I've read all the skills and such but still wondering wich will be best pa</title>
				<description><![CDATA[ Nice thing to know Titans will fire less when using LGun. Is the Shock in the same situation or no ?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/preList/1496/11610.page#11610</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/preList/1496/11610.page#11610</link>
				<pubDate><![CDATA[Fri, 6 Jan 2006 10:57:21]]> GMT</pubDate>
				<author><![CDATA[ fujoubou]]></author>
			</item>
	</channel>
</rss>