[Logo]
 
  [Search] Search   [Recent Topics] Recent Topics   [Members]  Member Listing   [Groups] Back to home page 
[Register] Register / 
[Login] Login 
RPG Team Balancing....  XML
Forum Index -> Druids RPG
Author Message
bushbomb

Killing Spree

Joined: 01/21/2005 14:06:46
Messages: 48
Offline

Last few weeks I've been tweaking a team balancer on DAWGA. Next update I do should work out the few bugs left. If anyone is interested in it, let me know. Druid, I'll send you the final code when it's done, should be within this week.


Way it works.....
players type "mutate balance", it broadcasts "SoAndSo and 0 others have voted to balance teams!"
Once half the players have voted, It balances the teams.
On DAWGA, admins have the ability to "Balance Now" to balance as they see fit. If the players vote to balance teams, it can be done only once per map. It resets all kills/death/team scores, as the teams are likely to get mixed up quite a bit.

Balancing....
Think of it as level by level, yet random. If you sort all players by level (player 1 being the highest) then it takes player 1 and player 2 and puts them on opposite teams. Then it takes player 3 and player 4 and puts them on opposite teams. It is random as to which team player 1 will go on, and random again which team player 3 will go on, but gouping by pairs, they will be on opposite teams. If there is an extra player, they will stay on the team they are already on.


We've found this quite useful on gametypes like LTS where you have limited lives. A quick command and it's balanced pretty well even with RPG stats, and no one had to lose a life switching teams.

Server Admin
www.DAWGA.com
UT2004 RPG since 2004
[WWW] [MSN]
 
Forum Index -> Druids RPG
Go to: