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Messages posted by: Ryuxen  XML
Profile for Ryuxen -> Messages posted by Ryuxen [130] Go to Page: Previous  1, 2, 3, 4, 5, 6, 7, 8, 9 Next 
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So Is it official subclasses only for lvls 200+ ??? I thought they were for that lv range for beta purposes.
Well I dont like to depend too much on people and I prefer to solo,Sometimes I have linked to turrets and the exp is not bad but is divided between engineers, with this new nerf people will stop linking to turrets and will be soloing as most of the classes.
What I would like to add is to create new skills IF u like to depend on turrets or IF u like to fix things.

Example I´ve seen people that fix my vehicles or sents when they are low on health, they dont get any reward by doing that but they really help me in the hard times and I really apretiate that.

So If the concern is getting lots of exp for low levels while they are linking, would be nice to create a skill that allows to get exp from linking turrets.

Example:

Turret damage helper: Help your turret comrade boosting his power and get exp while doing so, each level adds 10% of exp gained from the turret comrade, max lvl 10, you have to be lv 60 to max it out.

Engineer Fixer : Help your comrades healing their sents, vehicles and turrets when they are damaged. Each level gives 10% of exp for healing turrets, sents and vehicles. Level max is 10. (This skill is like the Monster/Medic exp skill but applied to vehicles this will encourage engineers to help other engineers and getting a reward doing so.

MAybe this will help, I dunno just my 2 cents =)


Well taking a look at this, all the engineers were linking to a main turret
Check Parasite he has a score of 5080 and Exp of 4937
Check Paycheck and Adair both have a bad score, maximum is 59 points but check their XP is about 3900 almost the same as the top player,

They were linking to a main turret so they all got XP distribution, seems very fair for me.

But lets take a look at my pic shall we?



The main player Desert got a score of 4K and EXP of 7618!!!

Now take a look at the other players

Ryuxen score is not bad and exp is average because I was running like crazy to kill all the monsters I just got in the way with my link gun alt fire and my sentinel. Still average exp but I did an exhausted job to get it like that.

Now look qwert / greg kinda low exp and score
Paycheck and Bosporus they have the lowest score/exp and look the time that they have been online playing the map, they have been almost the entire game and they have low exp. there is no exp distribution just like the pic of the engineers all the Exp is absorbed by the Berserker and only left overs for the low levels, for me thats unbalanced.

Just imagine that u are a new player and you want to kill some monsters and you see 3 berserkers flying around killing all the monsters around you and u are walking faster to put a bullet in a monster and them whabaam!! a flak cannon from a berserker kill instanlty ur prey.
As I can see only the berserker class will own and entire map getting insane XP. And poor for the new players or low levels I dont know when they are gonna level up if they cant get the exp from the berserkers.
I see the berserker class is just like the MM with 3 red skaarjs.


Imagine with 2 or 3 berserkers on, I wonder what kind of exp the other classes or newbies will get

Thè-Hättêr wrote:
here is the deal...
i really dont think the berserker class i balanced.. at least not in my perspective..

i will try to explain my self. however dont expect too much..


i feel the zerker class IS balanced..but according to what?

never in my entire life i havent seen a score over 4.3k ( sorry wrath) in a normal WM class.. at least not in the ammount that i have seen lately.

i think the goal in sublclasses is to varay the game style.

to make it simple
if a engi class does an average of 2k, he should be able to do an average of 3k.. that is just not right.. maybe balanced in the concept of "yea, i have 1 more sentinel but i dont have turrets or vehicles," but not acording to other classes..

thats just my feel..

you can agree or disagree with me.. but you cant deny, some classes are just not used. (like tank) why? because is balanced but not powerfu enough like some others..)

if subclasses were right.. people could easily pick any class and make the same points ( average.. im not against highscores.. god know how much enjoy them..

think about it szlat 


Wow my friend!! You just read my mind, I wanted to say the same but couldnt find the words...

Berserker class from my point of view is insanely overpowered, I know they suffer extra damage but, with all that insta kill damage and vampirism they are incredibly Gods againts other classes is like playing extreme monsters with 3 red skaarjs, insane damage.

The wave 6 and 14 is from my point of view a wave where everyone have the chance to get nice exp from Titans but there is a risk they instant kill you with one rock, seems fair for me but when those waves arrives the berserkers just kill all the titans in a few minutes they only have to fire 4 times the flak cannon to kill a titan in a matter of seconds and If they are using berserker skill + lightning rod + double damage = less exp for other low levels and only leftovers.

They are extremely fast, Damage is really high, they can run berserk combo anytime increasing their Damage, using Double damage or Triple with lightining rod or without it makes them more invencible they will feed their adrenaline issues with the kills and kill bonunes they get in the way.


The main Idea of Subclasses is just to vary the play style not to make other classes weaker , just picture this in an entire game there are 20 people on and from those 20 there are 3 berserkers, what kind of exp the other classes would get if those berserkers are online doing insane damage, the newcomers and low levels only have to just camp in a corner and enjoy how they kill super mega fast. That class needs a nerf, is easy to point and shoot and kill without getting hit, and with quickfoot and airmaster wow they are like superman.

Well Thats what I think, every head is a world. Dont take it in a bad way is just what I see.
Today server crashed several times, I wonder what u guys can do to fix it.

dom60 wrote:

Ryuxen wrote:
YEah that will fun, I remember when I was giving ideas to another RPG invasion server that was called Unreal Insanity, I told the admin and coder called Super Sonic: Hey man why dont u create a Boss at wave 17 and this boss will have lots of HP, can not be killed instantly with vorpals, and this boss will have instakill shoots and its movement speed will be faster than players and WALAAAA he made a Big Boss Satan Like just in 2 weeks and then I told him Hey man!! Why dont u make the player that has the highest score in the game/map become the boss after wave 17, and then WALAAAAAA!! He coded it in 3 weeks and The highest player became the Satan Boss with new abilities and insane HP, like a deathmatch, all the players vs the highest player that becomes the Boss, LOL I really got speechless because they liked my idea and coded it. I couldnt believe it


Too bad I never recieved a medal!!! or credits for the idea
 



lol open mouth insert foot!..always remember to get a contract!...or at least a patent! 


Lol, I was not looking for a contract or anything else , at least a message that they liked my idea or saying a thx for it, Imagination is the limit!!
YEah that will fun, I remember when I was giving ideas to another RPG invasion server that was called Unreal Insanity, I told the admin and coder called Super Sonic: Hey man why dont u create a Boss at wave 17 and this boss will have lots of HP, can not be killed instantly with vorpals, and this boss will have instakill shoots and its movement speed will be faster than players and WALAAAA he made a Big Boss Satan Like just in 2 weeks and then I told him Hey man!! Why dont u make the player that has the highest score in the game/map become the boss after wave 17, and then WALAAAAAA!! He coded it in 3 weeks and The highest player became the Satan Boss with new abilities and insane HP, like a deathmatch, all the players vs the highest player that becomes the Boss, LOL I really got speechless because they liked my idea and coded it. I couldnt believe it


Too bad I never recieved a medal!!! or credits for the idea
Well with the insane power that the berserker class has, I see no problem the Vampire Lava skaarjs will die before they even hit a player
Is there any chance in the next build you can let the players 100+ or 120+ to test the subclasses? I know lv requirement is 200 but Is there any way to low it down to 100 or 120?

More players will get the chance to test the subclasses,and we will see what kind of bugs we are getting, like how is the server stability when a lot of players are using subclasses, lag, see how the game will change If everyone is a subclass maybe the monsters will die easly or maybe the game game will become easier.

There will be a lot of factors in the game between 2 from 10 players using subclasses againts 10 players using subclasses in the game, maybe the gameplay will change, so how about we try out??

I guess in the next build there will be a lot of bugs fixed regarding Xp factors, so I guess If you let us try out the subclasses in the next patch there will not be so many Xp boosters for broken skills just like the lava skaarjs. And we will see how It will be like when all players are using subclasses how the Xp table will benefit more to a certain subclass.

I mean Balancing Subclasses between them when almost all players are using them in a map or game.

Sorry for my English

synchronyze wrote:

I do hope Druid does another update soon, though. The lava skaarj not only gobble all the xp, they like to jump between you and your target to absorb any fire that might have otherwise gotten you a couple xp. Whenever the lava pets appear I just leave... Or maybe people could stop using them since we already know they are overpowered and it's no longer "testing"... it would be a rather kind gesture to the rest of us.. 


Yeah Im agree with you
Yeah 3 lava skaarj pets for one monster master is a Mass Exp Eater, Even my sentinels dont have a chance againts the lava skaarjs, they instakill everything with a single shot, thats why when a player summon 3 red skaarjs in the game I better log out, I know I will not get the normal Xp I used to and Ill just be wandering around
Well Im an Engineer and I would like to suggest to make sentinels more ranged for Sentinels Specialists, The Sentinel that shoots plasma balls has a short range fire compared to the Lightning sentinel and for Sentinel Specialist this will be a good bonus If their Xp depends from the Sentinels

My Idea is to increase all the type of sentinels range to + 30% only for Sentinels Specialists.

Ive seen that the Sentinel Specialist players dont make nice exp, the Engineer class makes more Exp because of the use of turret, sentinels, and vehicle guns like hellbender´s shock beam.

I guess they need a lil boost.

For example in titan waves the sentinels get owned really fast beacuse of the instakill Titan´s rocks they cannot move and dodge like a pet or a player, I would like to suggest to give the sentinels more Hp or advance Damage reduction or maybe a 2nd life respawn.

If the Sent Specialist only relies on his sents, a good boost on them will make them more interesting.

Another skill that would be interesting for them will be the ability to create floating platforms, with this constructions you can spawn a sentinel acting f they were a ceiling or a floor. With this the sents will get a better point of view to shoot enemies at.


**Edit**
I was Thinking in another skill, and this is to spawn sentinels with full hp. That sounds good for a sentinel specialist =P
Szlat U are the man!!!! Keep up the awesome work!!

I really love the changes u have made to the server!!

dom60 wrote:
well my am I reset at lvl 65 so i could get denile 3 FAST!! and since its over 100 now. and I was here before the eng came out ! and not much longer after the am or medic came out cuz I remeber ppl talk'n about it when I found the best server around (In my opinion that is) can't remember which it was but I remember something being fairly new...as UT was new to me at the time had it for like 2 months when I went online with it!


PS wife thinks I spend too much time on DC as is 


YEah same here pal, I have been here since 2005, remember the old players like Ooo,Botfodder,Shadow-X, 320X360 he was a monster at killing, the ex Admin Mystik, those times when AM and Medic/Monster MAster didnt exist.

Sigh.... viewtiful times... The server was always full 20/20 and sometimes was hard to get in.

I know I dont have a godlike or rampage status on my forum profile but I just lost or cant remember my old account to log in the forums

And I didnt achieve after almost 5 years a 200+ char couse when I reached lv 100 I reset it stats to play all over again from scratch, I know sounds crazy but that was the way to make it fun and not to get bored after the years.

Well yes I have an AM lv 107 but not enough to test new subclasses
and have like 4 MM accounts, 3 WM accounts and 2 engineers , lol
 
Profile for Ryuxen -> Messages posted by Ryuxen [130] Go to Page: Previous  1, 2, 3, 4, 5, 6, 7, 8, 9 Next 
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