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Messages posted by: TheDruidXpawX  XML
Profile for TheDruidXpawX -> Messages posted by TheDruidXpawX [1482] Go to Page: 1, 2, 3  ...  97, 98, 99 Next 
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Information changed to reflect new move time (in the AM) and transition server information
The player in question is gone
The redirect server is in place as of about 8:00PM MDT tonight.
This is probably overly technical, but I'm going to drop the DNS TTL to 60 seconds ahead of the change, so there should be no interruption of service.
Greetings everyone,

Our colocation provider, XMission is closing down the part of the data center that DisastrousConsequences.com is currently hosted in, and we are being required to move the server to a newer and better portion of the facility.

The downside to this is that we must undergo an IP address change and an hour of downtime while we move the equipment.

We have put a temporary transition server in place and for about the next month if you connect to the old IP address you will be automatically connected to the new IP address.

If you are reading this message after 8/1/2010 and you have not already been connected to the new server, you may have to launch UT2004 and type: `open 166.70.164.178 and re-add it to your favorites.

We didn't want to do this either, but sadly, we've not much choice in the matter, and we'll be in better space with additional resources.

Thanks everyone,

TheDruidXpawX

Thè-Hättêr wrote:
ya, but even if im not interested and i click druid gets money, therefore is good to click those add everychance i got (to help the server/druid), isnt it? 


Google has ways to determine if you're clicking things just to click them. If it detects many of those, they get cranky with me, so my recommendation is only to click if you see something that you are interested in.
Greetings all,

I'm trying out Google Addsense on the forums to generate some revenue to cover the colocation fees. So, no we haven't been hacked .

These should be fairly un-obtrusive down the right, and if you do see something you like, please feel free to click.
Thanks Greg, they're different people and they're not on the server anymore
Containing Szlat's latest changes to RPG. I'm sure he'll provide more information below.
The ordering of the rpg mutators is highly important (and probably shouldn't be)

Buster_n_Brandi wrote:
Meet Jonathan David 


My prediction? Meet [DC]BigJD

Congratulations!
Added the Ability HardCore for players that simply want a brutal game. This ability presently makes it so you cannot be helped by other players (shields, healing, artifacts)

We also decided to give you a 5% cumulative damage bonus for the skill.

Sparky, this skill is (mainly) for you!

Now we could add a weapon that prevents healing, and then add a monster that fires no heal shots at you.
Greetings all,

This morning Szlat, Shantara, and I rolled out the latest changes to the RPG which added subclasses which should be considered "in beta"

There are two threads for discussion of issues related to this beta:

Balance related issues: http://www.disastrousconsequences.com/dcforum/posts/list/4676.page

Bugs: http://www.disastrousconsequences.com/dcforum/posts/list/4677.page

There are a list of changes here: http://www.disastrousconsequences.com/dcforum/posts/list/4581.page

We'd love your feedback, and a big thanks goes out to Szlat for his gentle persistence in rolling this out.

Thè-Hättêr wrote:
not a bug but please change monsters halos...  


Please stay on topic in this thread, and start a new thread for information like this.

Thanks
I just checked in a new ability, AbilityHardcore

This ability currently disables shield healing and weapon based healing, but I was a bit nervous of changing the Sphere code. If anyone has a chance, will you tweak that code to prevent healing if they have HardCoreInv in the pawn's inventory?

Thanks!

Dru
 
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