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The single player Ladder Tourney? I'm fairly certain you cant as you cant set any mutators for it. I know know anywhere in the .ini file where you can set it as well.
For Single Player instant Action and "Your Server" you can, however the current released version is 2.00 (which is several builds behind the one the DC server is running) and no one know's when the new version will be ready for public release (I'm one of those waiters ). Your best bet is to set it up as an Instant action game with bots.
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Delete Please
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Fully agree Micron. If I could I'd drop em just so i can sort through my artifacts easier if I dont need to use one that i have keybound. Goes back to that other thread mentioning about having an artifact to directly pump into health or such.
Of course were OP'ed, Just not till the higher Levels.
Vorpal +22 with Zerk and max Weapon speed Shock Rifle anyone.
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For me I've really can say i've never used the blasts except Mega a few times. For one reason is that the Adrenaline Costs are extremely high for thier use and thier situational at best for usage. Theres just so many other Artifacts that can be usable instead of the blasts. Mega might beable to come a little close to the XP gain but Running into the middle of 17 titans is a bit of a sucide compared to using say a triple.
This is just opinion though.
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If your talking about the DCMonsters pack and DruidsRPG213 for your own server or single player, they havent been released yet. If you ment on the DC server then It should d/l for you automatically to your UT Cache Folder.
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Micron(Micron) wrote:
The only problem with this whole situation is that LA players gain XP only from killing things, perhaps if they could gain XP from some of their skills somehow it would make more sense to me. Medics and engineers can hide and heal between the different classes and still gain XP. La players get the short end of the stick, forced to hide during tough waves but gaining no XP from anything.
Technically LA do get XP from one other thing but its so little for the cost.
According to the Wiki we get 10xp for giving someone a remote Damage or Remote Invun. and 15xp for giving someone a remote Max. Requires Level 4 LA and 100/150 Adrenaline but again its hardly noticable ever and not all that many people use the remotes.
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LA players have the most rough times just after the loss of the Pre-40 Assists. It isnt till much later do they come back up to overcome the loss of the regeneration 2 that it granted.
WM's have Vamp and shortly later on Regeneration
Medics have thier Healing Weapons to +150.
Eng have Shield Regen later on and thier Constructions.
LA's have a very slow start but they can become very strong "Once" they get up in level. Beserk + Max Weapon Speed + DMM + Vorpal +11 (+22) on a Shock Rifle on titans anyone?
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I have to agree that LA players (I'm one myself) are fragile. I hate maps that have little health/shield pickups and times when no medics are on the server. Running booser is ok but the regeneration rate on it is just too slow and its constantly eating adrenaline. While we can make a Healing or Vamp weapon it's a time consuming process. I've had times when im trying to get a certain ability for the weapon only to get endless Sturdy's/Protection's/Damage's for the weapon.
I like's Bot's Combo's he did for both Beserk and Booster (stops using adrenaline at max) but is there anyway to incorporate another mod that I've seen (and use on my Lan Server that wants the new version released ) that is called a Super Booster where it regenerates at 3x the speed for 3x the cost (just a faster booster).
Or instead of having us use Booster give us another Artifact that like is booster but has the ability to turn on and off and it heals faster. Mainly pump adrenline straight into health.
If the Values in the ini file are the same as 2.0 then thier the following.
Vampire: 1/35 (2.9%)
Vorpal: 1/35 (2.9%)
Infinity: 1/35 (2.9%)
Freeze: 1/35 (2.9%)
Healer: 2/35 (5.7%)
Knockback: 1/35 (2.9%)
Quickfoot: 1/35 (2.9%)
Null Entropy: 1/35 (2.9%)
Force: 2/35 (5.7%)
Penetrating: 2/35 (5.7%)
Damage: 4/35 (11.4%)
Sturdy: 3/35 (8.6%)
Energy: 2/35 (2.9%)
Poison: 3/35 (8.6%)
Luck: 3/35 (8.6%)
Protection: 3/35 (8.6%)
Piercing: 2/35 (5.7%)
Rage: 1/35 (2.9%)
Reflection: 1/35 (2.9%)
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I cant remember if this has been brought up before but when I've played my engineer sometimes it provides 1/sec, other times its 10/sec. Any cause to it.
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Not from what i can tell.
DruidsAntiCamper v1.02 This mutator prevents players from camping special objects and going out of bounds.
DruidsPlayerAgreement v1.10 This server actor watches for new players to join your server and requires them to agree to your rules before they begin playing.
DruidsRPG v2.00 DruidsRPG is an add on to Mysterial's UT2004RPG v2.2. I generally change this file every month or so, so if I was you, I'd check back often.
DruidsRPG v1.73 This is the older version that works with UT2004RPG 2.1
DruidsRPG v1.17 This is the older version that works with UT2004RPG 1.2
DruidsMutator This mutator allows you to control all the mutators and server packages for each game type you run.
UT2003 Style UT2003 Invasion gametype and a recompile of the UT2003 Translocator with tweaks for invasion gametypes
Telefrag Explode Causes telefrags to create gibs in netgames like local matches.
DruidsInvasionSpree v1.03 This mutator adds the various kill messages into Invasion game types and grants awards for those messages.
DruidsMonsterMover v1.02 This mutator keeps an eye on your invasion monsters, and if they aren't close enough to a player, it will carefully move them closer.
Thats what i see on the D/L page. Wouldnt mind the latest build of Druids either (210 beta aint it) but im not too worried about that (engineers), unless im looking at the wrong Homepage.
http://www.disastrousconsequences.com/dc/download.jsp
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Feel like im noobing it up a bit but I was wondering where I could get the monster pack that has all of the monsters (Null Warlord, Metal/Ghost Monsters). Been a big fan of RPG Invasion for a long time and starting to get into it again after a bit of a break from UT. I'd like to use the monsters in the Lan group I run every so often.
Btw, always been a big fan of Mystrials RPG and Druids Addition to the plugin.
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