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Locrian wrote:
I played Hangar with vanilla WM, and I scored lower than I did when I played Berserker on that map a few weeks ago - and I had much milder competition this time for kills. This, plus what I've seen from Desert and Flak, seems to indicate Berserker is quite capable of competing in long-range maps as is.
And I'll bet you didn't actually fire your weapon long-range often with Berserker.
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Szlat wrote:
Berserker - perhaps I should remove the planned increase since it seems the most powerful WM subclass already? Comments anyone please?
I don't have a problem with the planned long-range increase being kept as is. It is true that the berserker does feel a little overly disproportionately weak at long distance, and such a small increase of 1% / level is not likely to have a big impact on XP scored either way anyway, rather just add a little more freedom to the way you can play the class. XP scores may even drop as people feel less compelled to take advantage of the big short-range damage bonus it has.
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We never could get those giant razor flies to sit still :/
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Meh, I didn’t come to talk with you anyway. I just wanted to tell Szlat I wasn’t liking the future changes, and the reasons why, rather than have a long back and forth gab with his imitation mouth-piece.
Regardless of its relationship with the base class (ability to score high XP/map, as well as very little, whereas MM is always consistently average), Extreme Monsters is not overpowered compared to the other classes (impossible for me to know specifics of different base/subclasses), and the other classes will never be nerfed due to the aimed nature and laziness of some of the players, lowering the XP/min. Seeming as they are able to outscore Extreme Monsters when they play hard atm, I refer back to my first post ITT:
Dead_Freddo wrote:
I'm really not liking the idea of running round trying my hardest and struggling to make 3k XP, whilst an AM/WM can play alongside me and carry on pushing 6-7k.
Elite, I like your idea (pet health is also being nerfed FYI). Not that I agree any nerf is necessary for reasons already explained but as most of my time is spent maintaining monsters anyway yours is at least preferable to the inattentive nerf planned atm as it won't ruin the gameplay and eat into the uniqueness of the class.
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Eh, I think I've given slightly more reasoning for my points other than "MM is underpowered".
Either way, you assume wrong. Forget "newly-introduced" (were around years before you got here but heyho) Extreme Monsters, I make the judgement based on XP I score playing my hardest with high level MM base class compared to XP I get playing lower level alternate classes and the scores of similar level alternate classes around me. For example, I tested it alongside Desert Wrath yesterday and got nearly half of his XP, on a map which is much more suited to MM than it is to WM. He might be a huge level, but we are both maxed out on the important things and he says he completely maxed out at level 300-something anyway, so his (underpowered according to Szlat’s ensuing changes) WM should not be beating my MM base class so comfortably if they were both equal.
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Saying I dominated every map before you used EAM is a bit of a blanket statement, I don't remember thrashing any hardworking similar level AM or WM who's played alongside me. I don't really keep track of what high levelled players have beaten me (how many high level players still play regularly nowadays anyway?), but it has been more than a few, and how would I know what specific subclass they were using (or if merely base class)? The idea of base classes scoring 6k+ XP or being equal to extremes seemed ludicrous to me simply because lvl 200+ MM base class is so underpowered. It's a once in a blue moon occurrence that extreme monsters even scores that much as there's only one or two maps that are so perfectly tailored to skaarj that scoring so high is possible. Plus do you really think Szlat will advocate nerfing something aimed like EAM to the point at which it no longer outscores extreme monsters, when it does so spectacularly now?
On the subject of personal attacks, you are wrong to suggest I was making one, I was merely making a (not unshared) observation, maybe you don't but I always like feedback.
Plus I find it amusing that you take the high ground when you put hardcore on to spite me, whilst taking it off the moment I leave and allowing other medics to healing blast you in the face every 30 seconds.
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Locrian wrote:
in which I have to get each and every kill myself, rather than relying on AI
Therein lies the problem. A lazy MM can just let his monsters do all the fighting for him and still get a tidy XP, while a lazy WM/AM will get nothing.
Similarly, if an MM plays his hardest, he will only add an extra 1 or 2k onto his score, compared to AM/WM who can get outscore a hardworking MM if they play hard. I don't know if you remember but we played the Hall of Anubis map from start to finish with Nutrition and (I think) KKNocturne where I finished with ~3k XP while you finished with ~6.5k XP as you were "proving a point that anyone can score big with an overpowered class", so it is not just once you have scored big alongside me.
MMs draw unhealthy attention to themselves as they are purely unaimed and multiple your presence 400% so appear to the untrained eye to killhog, but none of this means they are overpowered, just unfortunate in nature.
I never made used the fact that Desert Wrath beats me to back up my point, I used the fact that he beats Cribbage.
I'm sure if Szlat played the game a little he'd be be slightly more in tune, rather than relying on the apple polishing of wannabe admins.
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Just to comment,
I broke this score again on Killbilly Barn setting a record of 15k exp extreme medic. I think the exact figure was 14991 exp.
However, I could not upload a print screen of this because my computer decided not to work... it produced a blank picture of my print screen.
Nevertheless, if anybody wishes to question the score, ask szlat as the score will now be in my data.
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NEW HIGH SCORE
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Gotta say, I'm not really liking the future nerfs to monsters proposed in http://www.disastrousconsequences.com/dcforum/posts/list/4923.page.
Monsters already seem balanced considering extreme AM Superlocrian outscoring Dead Freddo most of the time we play and he plays hard, or WM- Berserker Desert Wrath outscoring Cribbage 90% of the time they play together. If the nerfs are backed by something like XP/min you might want to consider that monsters *are* unaimed so a lazy monsters will score higher than an AM/WM who may just be online to chillax and consequently lower the average XP/min. It doesn't change that AM/WM have proven they can outscore us if they try and doesn't mean that monsters are overpowered.
I'm really not liking the idea of running round trying my hardest and struggling to make 3k XP, whilst an AM/WM can play alongside me and carry on pushing 6-7k.
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Hi,
Just wondering; is there a keybind for summoning different monsters as a monster/medic class? I am aware you can keybind artifacts for adrenaline relics and I've heard you can keybind Monster relics too?
Could you please let me know of any keybinds for summoning fire skaarj and lava skaarj?
Much Appreciated,
Freddo
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Is there any way to keybind monster relics?
It is difficult to have to scroll through from fire- lava skaarj when under attack.
Anyone help?
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(DC)DEMONSLAYER wrote:
UPDATE 2:
Problem fixed, we hope. The date and times were close enough for us to review the logs and find the offending person. They have been permanently banned from the server.
Locrain, please see my PM to you.
Shouldn't you work on trying to patch the vuln/whatever rather than just stopping the person who was first to exploit it?
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In response to my last post, I have crashed since.
This crash occured as a result of being hit by a titans rock. For me, this is a common crash when hit by a titan.
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I've had that crash for a while now too. Both on my medic and engineer. It occurs as you have been killed, before saying '(Example) is out', the critical error message appears. Generally, it occurs when killed by titans or skaarj as of the impact. Smaller monsters like manta won't cause the crash through what I have seen.
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