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Messages posted by: Ryuxen  XML
Profile for Ryuxen -> Messages posted by Ryuxen [130] Go to Page: Previous  1, 2, 3, 4, 5, 6, 7, 8, 9 Next 
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Szlat wrote:

Ryuxen wrote:
Oh ok, Ill wait when they are available for all, Anyone know at what lv can be purchased, Can wait to try them out 
When they are made generally available, the hybrids will be available at around level 80, the extreme subclasses at level 100 or 120. Possibly. 


Phew!! Thats good news!!

I will lvl up my 80+ engineer to get them all!!!

Ty for the info Szlat
Oh ok, Ill wait when they are available for all, Anyone know at what lv can be purchased, Can wait to try them out
IS there anyway u can lower the level requeriment to test subclasses?
Right now im lv 86 and Im pretty good on my AM/MM/EM I can help you in the feedback, really. I know how to find bugs or any strange things If u let me to, right now im not lv 200 but I would like to have a chance to test the engineer subclasses, you will not regret it.

Maybe make them available for Lv 80+ players??

Another question when the subclasses are released and at what level can you purchase them?


Any keybinds for Engineers??

Would be very useful

Hobo_Joe wrote:
If you wait it raised up hang it on the ceiling... or on the edge of an upper level. 


yeah thats what I do but what happens when Im playing in a map that has no ceiling for example face classic.?

Well... There is no way to put a sentinel where enemies cant destroy it and the sentinel can kill monsters without getting hit, even with the new idea I have there is no way to do that, that could be possible if you make sentinels spawn inside walls, but thats not my idea, my idea is to make platforms or blocks floating in mid air so I can spawn a sentinel on or under it, so it can reach a nice point of view to kill monsters, the monsters will hit it from distance too couse its in the sky, and will be more vulnerable couse its in mid air.

IF a tank or titan rock kills the block that is in mid air, the sentinel will stay in mid air just like blocks act now, if u destroy from a pile of blocks the ones that are in the bottom, the ones left that remain at the bottom will stay.

Well i dont see any problem, they will not make sentinels untouchable, they will be more vulnerable to enemy fire couse they are easy to target when they are laying in mid air but sentinels will get a nice point of view to shoot too.
I was testing the blocks we have on the server and they dont let us spawn over or under them a sentinel.

I was trying to put a sentinel at the top of a pile of blocks, and it spawned at the bottom and inside the pile of blocks just like if the blocks were invisible.

I was testing too that if u put a pile of blocks and u kill the ones that are at the bottom, the blocks at the bottom are floating and I tried to spawn a sentinel upside down under them just as if the blocks were acting as a ceiling and It doesnt spawn.

Is there anyway to improve this?
I mean, in some maps there are not ceilings were I can put a sentinel so It can aim and shoot better than spawned it on the ground.

It would be nice to make blocks that let you spawn over or under it a sentinel or turret.
Or build floating platforms were u can stay to prevent dying from falling or to spawn upside down sentinels that shoot to the ground, they aim better and doesnt get their fire covered by the vehicles,turrets or blocks near around it.

This will be very helpful for engineers and will help other players to get into other spots with platforms or to help them preventing to die in maps where are holes or craters.
Wow a nice map!!

My engineer wants to make new bases and sentinels in that map!

Looks fun!
GZ Cribbage!!

Thanks to you, I have not die in the harder waves.

Keep the good healing!!
yeah, ive been in other Rpg servers just taking a look and no one has the same Engineer class as we do.

I hope we get subclasses soon, more people will join DC and server will be always full!! Just like in the old times
Well looking at your posts, you made my mind clear,and im agree with you, its a bad idea after all.

Sorry for the inconvenience

dom60 wrote:
that would be a cool add on /bonus for engineers!
but i thought of something ...now if i spent points on beefed up sents would those attributs trans fer with me when i enter someone else's sent/turret?
or is that just for the sents and not turrets?
 


Well as I remember only applies for all sentinels that you spawn only,it doesnt apply to turrets. But those attributes points are separated from our characters points.
Well, healers can summon 3 pets at a time, like 3 skaarjs, 3 mercenaries, 3 brutes or even 2 warlords,, and the instagib stone thrower the Titan with one of this is enough to kill a bunch of monsters >

Engineers can only summon 3 defense sentinels but we cant use 2 lighting sents or 2 sentinels, I guess having 2 offensive sentinels will help us a lot when we are creating bases they will kill any enemy that comes close to our bases, and will act as Protectors of our little base, I know 3 def sents are good for enemy fire but they will not help to reduce the number of monsters attacking our base.

Having not 3 offensive sentinels but only 2 will help us a lot.

What you think?

A long time a go I was playing on a server that used the same Sentinels as we do, the ones who uses plasma balls, I remember that we could give skills to it like Weapon speed bonuses, Damage Reduction, Damage Bonus, and even we could buy parts to increase its power, I remember when we where near it and using the enter button it displayed a menu where you can buy parts or skills to it..

Well I was thinking, Healers can have nice pets to help them on his adventure so why not engineers??

My idea is, let us summon 3 type of bot pets, Offensive, Defensive or Support

The offensive Bot could be a Cyber Nali, Ive seen it on skincity its a model of a nali but with cybernetic parts, looks really cool to me, It helps you to kill monsters just like the monster pets does but you can costumize it, like giving any kind of weapon, givin it skills, like moving speed, attack speed,DB,DR, just like a player.

Defensive Bot: It could be model of any Cybernetic character from original game roster, Like the Enigma, Corrosion, etc, you can choose one of them to use it forever, like choosing a pokemon XD
They will help mantaining the turrets healed and sentinels. They can heal blocks too, they will stay in the base made by the engineer.


Supportive Bot: This one will use his link gun all the time on you, It will follow you no matter where you go, even if you use translocator he will teleport where you are instantly, he will boost your link gun fire with his link gun and if you change weapon he will give you shield with his laser beam.

It could be a nali or Im thinking in a metal sphere like a robot that floats and is always behind you giving you the boost or shield when u change weapon.When you enter to you vehicle like hellbender he will help you using the laser beam turret to help you kill monsters and in Turrets he will help you to mantaining healed and giving you power boost to it.


And you can use a skill called Robotic Pass damage; All the damage you get just a 50% of it its transfered to your bot, sounds nice isnt?

You can summon only one, they can be costumizable, like changing color skins or abilities, like intelligence, health, speed, DR, DB, etc....

 
Profile for Ryuxen -> Messages posted by Ryuxen [130] Go to Page: Previous  1, 2, 3, 4, 5, 6, 7, 8, 9 Next 
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